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Blender V5.0
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#include <GPU_texture.hh>
Public Attributes | |
| int64_t | handle = 0 |
| size_t | size = 0 |
Return the native handle of the pix_buf to use for graphic interoperability registration.
For Vulkan, the caller is responsible for closing the handle.
Definition at line 1285 of file GPU_texture.hh.
| int64_t GPUPixelBufferNativeHandle::handle = 0 |
Definition at line 1286 of file GPU_texture.hh.
Referenced by blender::gpu::GLPixelBuffer::get_native_handle(), blender::gpu::MTLPixelBuffer::get_native_handle(), blender::gpu::VKPixelBuffer::get_native_handle(), BlenderDisplayDriver::graphics_interop_update_buffer(), and blender::gpu::GLTexture::update_sub().
| size_t GPUPixelBufferNativeHandle::size = 0 |
Definition at line 1287 of file GPU_texture.hh.
Referenced by blender::gpu::GLPixelBuffer::get_native_handle(), blender::gpu::MTLPixelBuffer::get_native_handle(), blender::gpu::VKPixelBuffer::get_native_handle(), and BlenderDisplayDriver::graphics_interop_update_buffer().