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Blender V5.0
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This is the complete list of members for GPUPassCache, including all inherited members.
| add(eGPUMaterialEngine engine, GPUCodegen &codegen, bool deferred_compilation, bool is_optimization_pass) | GPUPassCache | inline |
| get(eGPUMaterialEngine engine, size_t hash, bool allow_deferred, bool is_optimization_pass) | GPUPassCache | inline |
| get_mutex() | GPUPassCache | inline |
| update() | GPUPassCache | inline |