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Blender V5.0
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This is the complete list of members for blender::bke::ComputeContextCache, including all inherited members.
| for_any_uncached(Args &&...args) | blender::bke::ComputeContextCache | inline |
| for_evaluate_closure(const ComputeContext *parent, int32_t node_id, const bNodeTree *tree=nullptr, const std::optional< nodes::ClosureSourceLocation > &closure_source_location=std::nullopt) | blender::bke::ComputeContextCache | |
| for_foreach_geometry_element_zone(const ComputeContext *parent, int32_t output_node_id, int index) | blender::bke::ComputeContextCache | |
| for_foreach_geometry_element_zone(const ComputeContext *parent, const bNode &output_node, int index) | blender::bke::ComputeContextCache | |
| for_group_node(const ComputeContext *parent, int32_t node_id, const bNodeTree *tree=nullptr) | blender::bke::ComputeContextCache | |
| for_modifier(const ComputeContext *parent, const NodesModifierData &nmd) | blender::bke::ComputeContextCache | |
| for_modifier(const ComputeContext *parent, int modifier_uid) | blender::bke::ComputeContextCache | |
| for_operator(const ComputeContext *parent) | blender::bke::ComputeContextCache | |
| for_operator(const ComputeContext *parent, const bNodeTree &tree) | blender::bke::ComputeContextCache | |
| for_repeat_zone(const ComputeContext *parent, int32_t output_node_id, int iteration) | blender::bke::ComputeContextCache | |
| for_repeat_zone(const ComputeContext *parent, const bNode &output_node, int iteration) | blender::bke::ComputeContextCache | |
| for_shader(const ComputeContext *parent, const bNodeTree *tree) | blender::bke::ComputeContextCache | |
| for_simulation_zone(const ComputeContext *parent, int output_node_id) | blender::bke::ComputeContextCache | |
| for_simulation_zone(const ComputeContext *parent, const bNode &output_node) | blender::bke::ComputeContextCache |