20struct Engine :
public DrawEngine::Pointer {
21 DrawEngine *create_instance()
final;
23 static
void free_static();
blender::gpu::Texture * DRW_engine_select_texture_get()
blender::gpu::FrameBuffer * DRW_engine_select_framebuffer_get()
SELECTID_Context * DRW_select_engine_context_get()
DrawEngine * create_instance() final
static void free_static()
DrawEngine * create_instance() final