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Blender V5.0
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#include "BLI_math_bits.h"#include "DRW_render.hh"#include "eevee_lut.hh"#include "eevee_material.hh"#include "eevee_raytrace.hh"#include "eevee_subsurface.hh"#include "eevee_uniform_shared.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::eevee |
Shading passes contain draw-calls specific to shading pipelines. They are shared across views. This file is only for shading passes. Other passes are declared in their own module.
Definition in file eevee_pipeline.hh.