Blender V5.0
FaceIsland Struct Reference

#include <ED_uvedit.hh>

Public Attributes

FaceIslandnext
FaceIslandprev
BMFace ** faces
int faces_len
BMUVOffsets offsets
float aspect_y

Detailed Description

Definition at line 364 of file ED_uvedit.hh.

Member Data Documentation

◆ aspect_y

float FaceIsland::aspect_y

Definition at line 374 of file ED_uvedit.hh.

Referenced by bm_mesh_calc_uv_islands(), and uvedit_pack_islands_multi().

◆ faces

◆ faces_len

◆ next

FaceIsland* FaceIsland::next

Definition at line 365 of file ED_uvedit.hh.

◆ offsets

BMUVOffsets FaceIsland::offsets
Note
While this is duplicate information, it allows islands from multiple meshes to be stored in the same list.

Definition at line 373 of file ED_uvedit.hh.

Referenced by bm_mesh_calc_uv_islands(), island_has_pins(), island_uv_transform(), and uvedit_pack_islands_multi().

◆ prev

FaceIsland* FaceIsland::prev

Definition at line 366 of file ED_uvedit.hh.


The documentation for this struct was generated from the following file: