Blender V5.0
SEQ_prefetch.hh
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1/* SPDX-FileCopyrightText: 2004 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
5#pragma once
6
10
11struct bContext;
12struct Scene;
13
14namespace blender::seq {
15
21void prefetch_stop(Scene *scene);
22bool prefetch_need_redraw(const bContext *C, Scene *scene);
23
24} // namespace blender::seq
struct Scene Scene
#define C
Definition RandGen.cpp:29
void prefetch_stop(Scene *scene)
Definition prefetch.cc:310
bool prefetch_need_redraw(const bContext *C, Scene *scene)
Definition prefetch.cc:644
void prefetch_stop_all()
Definition prefetch.cc:300