Blender
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source
blender
sequencer
SEQ_prefetch.hh
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/* SPDX-FileCopyrightText: 2004 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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struct
bContext
;
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struct
Scene
;
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namespace
blender::seq
{
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void
prefetch_stop_all
();
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void
prefetch_stop
(
Scene
*scene);
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bool
prefetch_need_redraw
(
const
bContext *
C
,
Scene
*scene);
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}
// namespace blender::seq
Scene
struct Scene Scene
Definition
ConstraintSet.hpp:69
C
#define C
Definition
RandGen.cpp:29
blender::seq
Definition
animation.cc:23
blender::seq::prefetch_stop
void prefetch_stop(Scene *scene)
Definition
prefetch.cc:310
blender::seq::prefetch_need_redraw
bool prefetch_need_redraw(const bContext *C, Scene *scene)
Definition
prefetch.cc:644
blender::seq::prefetch_stop_all
void prefetch_stop_all()
Definition
prefetch.cc:300
Scene
Definition
DNA_scene_types.h:2120
bContext
Definition
blenkernel/intern/context.cc:63
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