Blender V5.0
gpu_debug_private.hh File Reference
#include "BLI_string_ref.hh"
#include "BLI_vector.hh"

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Namespaces

namespace  blender
namespace  blender::gpu

Typedefs

using blender::gpu::DebugStack = Vector<StringRef>

Functions

void blender::gpu::debug_validate_binding_image_format ()

Detailed Description

This interface allow GPU to manage GL objects for multiple context and threads.

Definition in file gpu_debug_private.hh.