Blender
V5.0
source
blender
gpu
intern
gpu_debug_private.hh
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/* SPDX-FileCopyrightText: 2016 by Mike Erwin. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "
BLI_string_ref.hh
"
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#include "
BLI_vector.hh
"
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namespace
blender::gpu
{
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using
DebugStack
=
Vector<StringRef>
;
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void
debug_validate_binding_image_format
();
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}
// namespace blender::gpu
BLI_string_ref.hh
BLI_vector.hh
blender::Vector
Definition
BLI_vector.hh:76
blender::gpu
Definition
blf_internal_types.hh:32
blender::gpu::DebugStack
Vector< StringRef > DebugStack
Definition
gpu_debug_private.hh:18
blender::gpu::debug_validate_binding_image_format
void debug_validate_binding_image_format()
Definition
gpu_debug.cc:170
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