Blender V5.0
blender::draw::command::FramebufferBind Struct Reference

#include <draw_command.hh>

Public Member Functions

Commands Execution
void execute () const
Commands Serialization for debugging
std::string serialize () const

Public Attributes

gpu::FrameBuffer ** framebuffer

Detailed Description

Definition at line 144 of file draw_command.hh.

Member Function Documentation

◆ execute()

void blender::draw::command::FramebufferBind::execute ( ) const

Definition at line 57 of file draw_command.cc.

References framebuffer, and GPU_framebuffer_bind().

◆ serialize()

std::string blender::draw::command::FramebufferBind::serialize ( ) const

Definition at line 386 of file draw_command.cc.

References framebuffer, and GPU_framebuffer_get_name().

Member Data Documentation

◆ framebuffer

gpu::FrameBuffer** blender::draw::command::FramebufferBind::framebuffer

Definition at line 145 of file draw_command.hh.

Referenced by execute(), and serialize().


The documentation for this struct was generated from the following files: