Blender V5.0
draw_view_c.cc File Reference
#include "DNA_screen_types.h"
#include "ED_screen.hh"
#include "ED_view3d.hh"
#include "GPU_debug.hh"
#include "GPU_state.hh"
#include "UI_view2d.hh"
#include "WM_types.hh"
#include "BKE_paint.hh"
#include "BKE_screen.hh"
#include "DRW_engine.hh"
#include "DRW_render.hh"
#include "draw_view_c.hh"
#include "view3d_intern.hh"

Go to the source code of this file.

Functions

void DRW_draw_region_info (const bContext *C, ARegion *region)
void DRW_draw_gizmo_3d (const bContext *C, ARegion *region)
void DRW_draw_gizmo_2d (const bContext *C, ARegion *region)

Detailed Description

Contains dynamic drawing using immediate mode

Definition in file draw_view_c.cc.

Function Documentation

◆ DRW_draw_gizmo_2d()

void DRW_draw_gizmo_2d ( const bContext * C,
ARegion * region )

◆ DRW_draw_gizmo_3d()

void DRW_draw_gizmo_3d ( const bContext * C,
ARegion * region )

Definition at line 44 of file draw_view_c.cc.

References C, ARegion::runtime, WM_gizmomap_draw(), and WM_GIZMOMAP_DRAWSTEP_3D.

Referenced by drw_callbacks_post_scene().

◆ DRW_draw_region_info()

void DRW_draw_region_info ( const bContext * C,
ARegion * region )