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Blender V5.0
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#include "DNA_screen_types.h"#include "ED_screen.hh"#include "ED_view3d.hh"#include "GPU_debug.hh"#include "GPU_state.hh"#include "UI_view2d.hh"#include "WM_types.hh"#include "BKE_paint.hh"#include "BKE_screen.hh"#include "DRW_engine.hh"#include "DRW_render.hh"#include "draw_view_c.hh"#include "view3d_intern.hh"Go to the source code of this file.
Functions | |
| void | DRW_draw_region_info (const bContext *C, ARegion *region) |
| void | DRW_draw_gizmo_3d (const bContext *C, ARegion *region) |
| void | DRW_draw_gizmo_2d (const bContext *C, ARegion *region) |
Contains dynamic drawing using immediate mode
Definition in file draw_view_c.cc.
Definition at line 52 of file draw_view_c.cc.
References C, GPU_depth_mask(), ARegion::runtime, WM_gizmomap_draw(), and WM_GIZMOMAP_DRAWSTEP_2D.
Referenced by drw_callbacks_post_scene(), and drw_callbacks_post_scene_2D().
Definition at line 44 of file draw_view_c.cc.
References C, ARegion::runtime, WM_gizmomap_draw(), and WM_GIZMOMAP_DRAWSTEP_3D.
Referenced by drw_callbacks_post_scene().
Definition at line 35 of file draw_view_c.cc.
References C, GPU_debug_group_begin(), GPU_debug_group_end(), and view3d_draw_region_info().
Referenced by drw_callbacks_post_scene().