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Blender V5.0
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#include <cstdint>#include <optional>#include <string>#include <variant>#include "BLI_assert.h"#include "BLI_compiler_compat.h"#include "BLI_cpp_type.hh"#include "BLI_generic_pointer.hh"#include "BLI_generic_span.hh"#include "BLI_math_interp.hh"#include "BLI_math_matrix_types.hh"#include "BLI_math_vector.h"#include "BLI_math_vector.hh"#include "BLI_math_vector_types.hh"#include "GPU_shader.hh"#include "GPU_texture.hh"#include "NOD_menu_value.hh"#include "COM_domain.hh"#include "COM_meta_data.hh"Go to the source code of this file.
Classes | |
| class | blender::compositor::Result |
Namespaces | |
| namespace | blender |
| namespace | blender::compositor |
Enumerations | |
| enum class | blender::compositor::ResultType : uint8_t { blender::compositor::Float , blender::compositor::Float2 , blender::compositor::Float3 , blender::compositor::Float4 , blender::compositor::Int , blender::compositor::Int2 , blender::compositor::Color , blender::compositor::Bool , blender::compositor::Menu , blender::compositor::String } |
| enum class | blender::compositor::ResultPrecision : uint8_t { blender::compositor::Full , blender::compositor::Half } |
| enum class | blender::compositor::ResultStorageType : uint8_t { blender::compositor::GPU , blender::compositor::CPU } |
Functions | |
| static void | blender::compositor::sample_ewa_extended_read_callback (void *userdata, int x, int y, float result[4]) |
| static void | blender::compositor::sample_ewa_zero_read_callback (void *userdata, int x, int y, float result[4]) |