Blender V5.0
COM_result.hh File Reference
#include <cstdint>
#include <optional>
#include <string>
#include <variant>
#include "BLI_assert.h"
#include "BLI_compiler_compat.h"
#include "BLI_cpp_type.hh"
#include "BLI_generic_pointer.hh"
#include "BLI_generic_span.hh"
#include "BLI_math_interp.hh"
#include "BLI_math_matrix_types.hh"
#include "BLI_math_vector.h"
#include "BLI_math_vector.hh"
#include "BLI_math_vector_types.hh"
#include "GPU_shader.hh"
#include "GPU_texture.hh"
#include "NOD_menu_value.hh"
#include "COM_domain.hh"
#include "COM_meta_data.hh"

Go to the source code of this file.

Classes

class  blender::compositor::Result

Namespaces

namespace  blender
namespace  blender::compositor

Enumerations

enum class  blender::compositor::ResultType : uint8_t {
  blender::compositor::Float , blender::compositor::Float2 , blender::compositor::Float3 , blender::compositor::Float4 ,
  blender::compositor::Int , blender::compositor::Int2 , blender::compositor::Color , blender::compositor::Bool ,
  blender::compositor::Menu , blender::compositor::String
}
enum class  blender::compositor::ResultPrecision : uint8_t { blender::compositor::Full , blender::compositor::Half }
enum class  blender::compositor::ResultStorageType : uint8_t { blender::compositor::GPU , blender::compositor::CPU }

Functions

static void blender::compositor::sample_ewa_extended_read_callback (void *userdata, int x, int y, float result[4])
static void blender::compositor::sample_ewa_zero_read_callback (void *userdata, int x, int y, float result[4])