Blender V5.0
result.cc File Reference
#include <cstdint>
#include <optional>
#include <string>
#include <variant>
#include "MEM_guardedalloc.h"
#include "BLI_assert.h"
#include "BLI_cpp_type.hh"
#include "BLI_generic_pointer.hh"
#include "BLI_generic_span.hh"
#include "BLI_math_matrix_types.hh"
#include "BLI_math_vector_types.hh"
#include "BLI_utildefines.h"
#include "GPU_shader.hh"
#include "GPU_state.hh"
#include "GPU_texture.hh"
#include "GPU_texture_pool.hh"
#include "COM_context.hh"
#include "COM_derived_resources.hh"
#include "COM_domain.hh"
#include "COM_result.hh"

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Namespaces

namespace  blender
namespace  blender::compositor

Functions

static bool blender::compositor::is_compatible_texture (const blender::gpu::Texture *texture, const Result &result)