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Blender V5.0
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#include <cstdint>#include <optional>#include <string>#include <variant>#include "MEM_guardedalloc.h"#include "BLI_assert.h"#include "BLI_cpp_type.hh"#include "BLI_generic_pointer.hh"#include "BLI_generic_span.hh"#include "BLI_math_matrix_types.hh"#include "BLI_math_vector_types.hh"#include "BLI_utildefines.h"#include "GPU_shader.hh"#include "GPU_state.hh"#include "GPU_texture.hh"#include "GPU_texture_pool.hh"#include "COM_context.hh"#include "COM_derived_resources.hh"#include "COM_domain.hh"#include "COM_result.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::compositor |
Functions | |
| static bool | blender::compositor::is_compatible_texture (const blender::gpu::Texture *texture, const Result &result) |