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Blender V5.0
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#include <BKE_node_tree_update.hh>
Public Attributes | |
| std::function< void(bNodeTree &, ID &owner)> | tree_changed_fn |
| std::function< void(bNodeTree &, ID &owner)> | tree_output_changed_fn |
Definition at line 65 of file BKE_node_tree_update.hh.
Called for every tree that has been changed during the update. This can be used to send notifiers to trigger redraws or depsgraph updates.
Definition at line 70 of file BKE_node_tree_update.hh.
Called for every tree whose output value may have changed based on the provided update tags. This can be used to tag the depsgraph if necessary.
Definition at line 76 of file BKE_node_tree_update.hh.