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| bool | blender::seq::edit_strip_swap (Scene *scene, Strip *strip_a, Strip *strip_b, const char **r_error_str) |
| static void | blender::seq::strip_update_muting_recursive (ListBase *channels, ListBase *seqbasep, Strip *strip_meta, const bool mute) |
| void | blender::seq::edit_update_muting (Editing *ed) |
| static void | blender::seq::sequencer_flag_users_for_removal (Scene *scene, ListBase *seqbase, Strip *strip) |
| void | blender::seq::edit_flag_for_removal (Scene *scene, ListBase *seqbase, Strip *strip) |
| void | blender::seq::edit_remove_flagged_strips (Scene *scene, ListBase *seqbase) |
| bool | blender::seq::edit_move_strip_to_seqbase (Scene *scene, ListBase *seqbase, Strip *strip, ListBase *dst_seqbase) |
| bool | blender::seq::edit_move_strip_to_meta (Scene *scene, Strip *src_strip, Strip *dst_stripm, const char **r_error_str) |
| static void | blender::seq::seq_split_set_right_hold_offset (Main *bmain, Scene *scene, Strip *strip, int timeline_frame) |
| static void | blender::seq::seq_split_set_left_hold_offset (Main *bmain, Scene *scene, Strip *strip, int timeline_frame) |
| static bool | blender::seq::seq_edit_split_intersect_check (const Scene *scene, const Strip *strip, const int timeline_frame) |
| static void | blender::seq::seq_edit_split_handle_strip_offsets (Main *bmain, Scene *scene, Strip *left_strip, Strip *right_strip, const int timeline_frame, const eSplitMethod method) |
| static bool | blender::seq::seq_edit_split_effect_inputs_intersect (const Scene *scene, const Strip *strip, const int timeline_frame) |
| static bool | blender::seq::seq_edit_split_operation_permitted_check (const Scene *scene, blender::Span< Strip * > strips, const int timeline_frame, const char **r_error) |
| Strip * | blender::seq::edit_strip_split (Main *bmain, Scene *scene, ListBase *seqbase, Strip *strip, const int timeline_frame, const eSplitMethod method, const bool ignore_connections, const char **r_error) |
| bool | blender::seq::edit_remove_gaps (Scene *scene, ListBase *seqbase, const int initial_frame, const bool remove_all_gaps) |
| void | blender::seq::edit_strip_name_set (Scene *scene, Strip *strip, const char *new_name) |