eAssetLibraryType library_type() const
AssetLibrary(eAssetLibraryType library_type, StringRef name="", StringRef root_path="")
StringRefNull name() const
StringRefNull root_path() const
OnDiskAssetLibrary(eAssetLibraryType library_type, StringRef name="", StringRef root_path="")
std::optional< AssetLibraryReference > library_reference() const override
void refresh_catalogs() override