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Blender V5.0
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#include "testing/testing.h"#include "GPU_batch.hh"#include "GPU_context.hh"#include "draw_shader.hh"#include "draw_testing.hh"#include "engines/eevee/eevee_light.hh"#include "engines/eevee/eevee_lightprobe_shared.hh"#include "engines/eevee/eevee_lightprobe_volume.hh"#include "engines/eevee/eevee_lut.hh"#include "engines/eevee/eevee_precompute.hh"#include "engines/eevee/eevee_shadow.hh"Go to the source code of this file.
Classes | |
| class | blender::draw::TestDefrag |
| class | blender::draw::TestAlloc |
Namespaces | |
| namespace | blender |
| namespace | blender::draw |
Functions | |
| static void | blender::draw::test_eevee_shadow_shift_clear () |
| static void | blender::draw::test_eevee_shadow_shift () |
| static void | blender::draw::test_eevee_shadow_tag_update () |
| static void | blender::draw::test_eevee_shadow_free () |
| static void | blender::draw::test_eevee_shadow_defrag () |
| static void | blender::draw::test_eevee_shadow_alloc () |
| static void | blender::draw::test_eevee_shadow_finalize () |
| static void | blender::draw::test_eevee_shadow_tile_packing () |
| static void | blender::draw::test_eevee_shadow_tilemap_amend () |
| static void | blender::draw::test_eevee_shadow_page_mask_ex (int max_view_per_tilemap) |
| static void | blender::draw::test_eevee_shadow_page_mask () |
| static void | blender::draw::test_eevee_surfel_list () |
| static void | blender::draw::test_eevee_lut_gen () |