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Blender V5.0
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#include "BLI_array.hh"#include "BLI_math_vector_types.hh"#include "BLI_span.hh"#include "BLI_string_ref.hh"Go to the source code of this file.
Functions | |
| blender::Array< blender::Array< blender::float4 > > | BKE_editmesh_uv_tangents_calc (BMEditMesh *em, blender::Span< blender::float3 > face_normals, blender::Span< blender::float3 > corner_normals, blender::Span< blender::StringRef > uv_names) |
| blender::Array< blender::float4 > | BKE_editmesh_orco_tangents_calc (BMEditMesh *em, blender::Span< blender::float3 > face_normals, blender::Span< blender::float3 > corner_normals, blender::Span< blender::float3 > vert_orco) |
| blender::Array< blender::float4 > BKE_editmesh_orco_tangents_calc | ( | BMEditMesh * | em, |
| blender::Span< blender::float3 > | face_normals, | ||
| blender::Span< blender::float3 > | corner_normals, | ||
| blender::Span< blender::float3 > | vert_orco ) |
Referenced by blender::draw::extract_tan_init_common().
| blender::Array< blender::Array< blender::float4 > > BKE_editmesh_uv_tangents_calc | ( | BMEditMesh * | em, |
| blender::Span< blender::float3 > | face_normals, | ||
| blender::Span< blender::float3 > | corner_normals, | ||
| blender::Span< blender::StringRef > | uv_names ) |
Referenced by blender::draw::extract_tan_init_common().