#include <Bezier.h>
Definition at line 48 of file Bezier.h.
◆ BezierCurve() [1/2]
| Freestyle::BezierCurve::BezierCurve |
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◆ BezierCurve() [2/2]
| Freestyle::BezierCurve::BezierCurve |
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std::vector< Vec2d > & | iPoints, |
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double | error = 4.0 ) |
◆ ~BezierCurve()
| Freestyle::BezierCurve::~BezierCurve |
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virtual |
◆ AddControlPoint()
| void Freestyle::BezierCurve::AddControlPoint |
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const Vec2d & | iPoint | ) |
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◆ controlPolygon()
| std::vector< Vec2d > & Freestyle::BezierCurve::controlPolygon |
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inline |
◆ segments()
The documentation for this class was generated from the following files: