Blender V5.0
MOD_warp.cc
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
8
9#include <cstring>
10
11#include "MEM_guardedalloc.h"
12
13#include "BLI_math_matrix.h"
14#include "BLI_math_vector.h"
15#include "BLI_utildefines.h"
16
17#include "BLT_translation.hh"
18
19#include "DNA_defaults.h"
20#include "DNA_meshdata_types.h"
21#include "DNA_object_types.h"
22#include "DNA_screen_types.h"
23#include "DNA_texture_types.h"
24
25#include "BKE_action.hh" /* BKE_pose_channel_find_name */
26#include "BKE_colortools.hh"
27#include "BKE_deform.hh"
28#include "BKE_lib_query.hh"
29#include "BKE_modifier.hh"
30#include "BKE_texture.h"
31
32#include "UI_interface.hh"
34#include "UI_resources.hh"
35
36#include "BLO_read_write.hh"
37
38#include "RNA_access.hh"
39#include "RNA_prototypes.hh"
40
41#include "RE_texture.h"
42
43#include "MOD_ui_common.hh"
44#include "MOD_util.hh"
45
46static void init_data(ModifierData *md)
47{
49
51
53
54 wmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
55}
56
57static void copy_data(const ModifierData *md, ModifierData *target, const int flag)
58{
59 const WarpModifierData *wmd = (const WarpModifierData *)md;
60 WarpModifierData *twmd = (WarpModifierData *)target;
61
63
65}
66
67static void required_data_mask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
68{
70
71 /* Ask for vertex-groups if we need them. */
72 if (wmd->defgrp_name[0] != '\0') {
73 r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
74 }
75
76 /* ask for UV coordinates if we need them */
77 if (wmd->texmapping == MOD_DISP_MAP_UV) {
78 r_cddata_masks->fmask |= CD_MASK_MTFACE;
79 }
80}
81
82static void matrix_from_obj_pchan(float mat[4][4],
83 const float obinv[4][4],
84 Object *ob,
85 const char *bonename)
86{
87 bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bonename);
88 if (pchan) {
89 float mat_bone_world[4][4];
90 mul_m4_m4m4(mat_bone_world, ob->object_to_world().ptr(), pchan->pose_mat);
91 mul_m4_m4m4(mat, obinv, mat_bone_world);
92 }
93 else {
94 mul_m4_m4m4(mat, obinv, ob->object_to_world().ptr());
95 }
96}
97
98static bool depends_on_time(Scene * /*scene*/, ModifierData *md)
99{
101
102 if (wmd->texture) {
104 }
105
106 return false;
107}
108
109static void free_data(ModifierData *md)
110{
113}
114
115static bool is_disabled(const Scene * /*scene*/, ModifierData *md, bool /*use_render_params*/)
116{
118
119 return !(wmd->object_from && wmd->object_to);
120}
121
122static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data)
123{
125
126 walk(user_data, ob, (ID **)&wmd->texture, IDWALK_CB_USER);
127 walk(user_data, ob, (ID **)&wmd->object_from, IDWALK_CB_NOP);
128 walk(user_data, ob, (ID **)&wmd->object_to, IDWALK_CB_NOP);
129 walk(user_data, ob, (ID **)&wmd->map_object, IDWALK_CB_NOP);
130}
131
132static void foreach_tex_link(ModifierData *md, Object *ob, TexWalkFunc walk, void *user_data)
133{
134 PointerRNA ptr = RNA_pointer_create_discrete(&ob->id, &RNA_Modifier, md);
135 PropertyRNA *prop = RNA_struct_find_property(&ptr, "texture");
136 walk(user_data, ob, md, &ptr, prop);
137}
138
140{
142 bool need_transform_relation = false;
143
144 if (wmd->object_from != nullptr && wmd->object_to != nullptr) {
146 ctx->node, wmd->object_from, wmd->bone_from, "Warp Modifier");
148 ctx->node, wmd->object_to, wmd->bone_to, "Warp Modifier");
149 need_transform_relation = true;
150 }
151
152 if (wmd->texture != nullptr) {
153 DEG_add_generic_id_relation(ctx->node, &wmd->texture->id, "Warp Modifier");
154
155 if ((wmd->texmapping == MOD_DISP_MAP_OBJECT) && wmd->map_object != nullptr) {
157 ctx->node, wmd->map_object, wmd->map_bone, "Warp Modifier");
158 need_transform_relation = true;
159 }
160 else if (wmd->texmapping == MOD_DISP_MAP_GLOBAL) {
161 need_transform_relation = true;
162 }
163 }
164
165 if (need_transform_relation) {
166 DEG_add_depends_on_transform_relation(ctx->node, "Warp Modifier");
167 }
168}
169
171 const ModifierEvalContext *ctx,
172 Mesh *mesh,
173 float (*vertexCos)[3],
174 int verts_num)
175{
176 Object *ob = ctx->object;
177 float obinv[4][4];
178 float mat_from[4][4];
179 float mat_from_inv[4][4];
180 float mat_to[4][4];
181 float mat_unit[4][4];
182 float mat_final[4][4];
183
184 float tmat[4][4];
185
186 const float falloff_radius_sq = square_f(wmd->falloff_radius);
187 float strength = wmd->strength;
188 float fac = 1.0f, weight;
189 int i;
190 int defgrp_index;
191 const MDeformVert *dvert, *dv = nullptr;
192 const bool invert_vgroup = (wmd->flag & MOD_WARP_INVERT_VGROUP) != 0;
193 float (*tex_co)[3] = nullptr;
194
195 if (!(wmd->object_from && wmd->object_to)) {
196 return;
197 }
198
199 MOD_get_vgroup(ob, mesh, wmd->defgrp_name, &dvert, &defgrp_index);
200 if (dvert == nullptr) {
201 defgrp_index = -1;
202 }
203
204 if (wmd->curfalloff == nullptr) { /* should never happen, but bad lib linking could cause it */
205 wmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
206 }
207
208 if (wmd->curfalloff) {
210 }
211
212 invert_m4_m4(obinv, ob->object_to_world().ptr());
213
214 /* Checks that the objects/bones are available. */
215 matrix_from_obj_pchan(mat_from, obinv, wmd->object_from, wmd->bone_from);
216 matrix_from_obj_pchan(mat_to, obinv, wmd->object_to, wmd->bone_to);
217
218 invert_m4_m4(tmat, mat_from); // swap?
219 mul_m4_m4m4(mat_final, tmat, mat_to);
220
221 invert_m4_m4(mat_from_inv, mat_from);
222
223 unit_m4(mat_unit);
224
225 if (strength < 0.0f) {
226 float loc[3];
227 strength = -strength;
228
229 /* inverted location is not useful, just use the negative */
230 copy_v3_v3(loc, mat_final[3]);
231 invert_m4(mat_final);
232 negate_v3_v3(mat_final[3], loc);
233 }
234 weight = strength;
235
236 Tex *tex_target = wmd->texture;
237 if (mesh != nullptr && tex_target != nullptr) {
238 tex_co = MEM_malloc_arrayN<float[3]>(size_t(verts_num), __func__);
239 MOD_get_texture_coords((MappingInfoModifierData *)wmd, ctx, ob, mesh, vertexCos, tex_co);
240
242 }
243
244 for (i = 0; i < verts_num; i++) {
245 float *co = vertexCos[i];
246
247 if (wmd->falloff_type == eWarp_Falloff_None ||
248 ((fac = len_squared_v3v3(co, mat_from[3])) < falloff_radius_sq &&
249 (fac = (wmd->falloff_radius - sqrtf(fac)) / wmd->falloff_radius)))
250 {
251 /* skip if no vert group found */
252 if (defgrp_index != -1) {
253 dv = &dvert[i];
254 weight = (invert_vgroup ? (1.0f - BKE_defvert_find_weight(dv, defgrp_index)) :
255 BKE_defvert_find_weight(dv, defgrp_index)) *
256 strength;
257 if (weight <= 0.0f) {
258 continue;
259 }
260 }
261
262 /* closely match PROP_SMOOTH and similar */
263 switch (wmd->falloff_type) {
265 fac = 1.0f;
266 break;
268 fac = BKE_curvemapping_evaluateF(wmd->curfalloff, 0, fac);
269 break;
271 fac = fac * fac;
272 break;
274 fac = 3.0f * fac * fac - 2.0f * fac * fac * fac;
275 break;
277 fac = sqrtf(fac);
278 break;
280 /* pass */
281 break;
283 fac = 1.0f;
284 break;
286 fac = sqrtf(2 * fac - fac * fac);
287 break;
289 fac = fac * (2.0f - fac);
290 break;
291 }
292
293 fac *= weight;
294
295 if (tex_co) {
296 TexResult texres;
297 BKE_texture_get_value(tex_target, tex_co[i], &texres, false);
298 fac *= texres.tin;
299 }
300
301 if (fac != 0.0f) {
302 /* into the 'from' objects space */
303 mul_m4_v3(mat_from_inv, co);
304
305 if (fac == 1.0f) {
306 mul_m4_v3(mat_final, co);
307 }
308 else {
309 if (wmd->flag & MOD_WARP_VOLUME_PRESERVE) {
310 /* interpolate the matrix for nicer locations */
311 blend_m4_m4m4(tmat, mat_unit, mat_final, fac);
312 mul_m4_v3(tmat, co);
313 }
314 else {
315 float tvec[3];
316 mul_v3_m4v3(tvec, mat_final, co);
317 interp_v3_v3v3(co, co, tvec, fac);
318 }
319 }
320
321 /* out of the 'from' objects space */
322 mul_m4_v3(mat_from, co);
323 }
324 }
325 }
326
327 if (tex_co) {
328 MEM_freeN(tex_co);
329 }
330}
331
333 const ModifierEvalContext *ctx,
334 Mesh *mesh,
336{
339 wmd, ctx, mesh, reinterpret_cast<float (*)[3]>(positions.data()), positions.size());
340}
341
342static void panel_draw(const bContext * /*C*/, Panel *panel)
343{
344 uiLayout *col;
345 uiLayout *layout = panel->layout;
346
347 PointerRNA ob_ptr;
349
350 layout->use_property_split_set(true);
351
352 col = &layout->column(true);
353 col->prop(ptr, "object_from", UI_ITEM_NONE, std::nullopt, ICON_NONE);
354 PointerRNA from_obj_ptr = RNA_pointer_get(ptr, "object_from");
355 if (!RNA_pointer_is_null(&from_obj_ptr) && RNA_enum_get(&from_obj_ptr, "type") == OB_ARMATURE) {
356
357 PointerRNA from_obj_data_ptr = RNA_pointer_get(&from_obj_ptr, "data");
358 col->prop_search(
359 ptr, "bone_from", &from_obj_data_ptr, "bones", IFACE_("Bone"), ICON_BONE_DATA);
360 }
361
362 col = &layout->column(true);
363 col->prop(ptr, "object_to", UI_ITEM_NONE, std::nullopt, ICON_NONE);
364 PointerRNA to_obj_ptr = RNA_pointer_get(ptr, "object_to");
365 if (!RNA_pointer_is_null(&to_obj_ptr) && RNA_enum_get(&to_obj_ptr, "type") == OB_ARMATURE) {
366 PointerRNA to_obj_data_ptr = RNA_pointer_get(&to_obj_ptr, "data");
367 col->prop_search(ptr, "bone_to", &to_obj_data_ptr, "bones", IFACE_("Bone"), ICON_BONE_DATA);
368 }
369
370 layout->prop(ptr, "use_volume_preserve", UI_ITEM_NONE, std::nullopt, ICON_NONE);
371
372 layout->prop(ptr, "strength", UI_ITEM_NONE, std::nullopt, ICON_NONE);
373
374 modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", std::nullopt);
375
377}
378
379static void falloff_panel_draw(const bContext * /*C*/, Panel *panel)
380{
381 uiLayout *layout = panel->layout;
382
384
385 bool use_falloff = (RNA_enum_get(ptr, "falloff_type") != eWarp_Falloff_None);
386
387 layout->use_property_split_set(true);
388
389 layout->prop(ptr, "falloff_type", UI_ITEM_NONE, std::nullopt, ICON_NONE);
390
391 if (use_falloff) {
392 layout->prop(ptr, "falloff_radius", UI_ITEM_NONE, std::nullopt, ICON_NONE);
393 }
394
395 if (use_falloff && RNA_enum_get(ptr, "falloff_type") == eWarp_Falloff_Curve) {
396 uiTemplateCurveMapping(layout, ptr, "falloff_curve", 0, false, false, false, false, false);
397 }
398}
399
400static void texture_panel_draw(const bContext *C, Panel *panel)
401{
402 uiLayout *col;
403 uiLayout *layout = panel->layout;
404
405 PointerRNA ob_ptr;
407
408 int texture_coords = RNA_enum_get(ptr, "texture_coords");
409
410 uiTemplateID(layout, C, ptr, "texture", "texture.new", nullptr, nullptr);
411
412 layout->use_property_split_set(true);
413
414 col = &layout->column(false);
415 col->prop(ptr, "texture_coords", UI_ITEM_NONE, IFACE_("Coordinates"), ICON_NONE);
416 if (texture_coords == MOD_DISP_MAP_OBJECT) {
417 col->prop(ptr, "texture_coords_object", UI_ITEM_NONE, IFACE_("Object"), ICON_NONE);
418 PointerRNA texture_coords_obj_ptr = RNA_pointer_get(ptr, "texture_coords_object");
419 if (!RNA_pointer_is_null(&texture_coords_obj_ptr) &&
420 (RNA_enum_get(&texture_coords_obj_ptr, "type") == OB_ARMATURE))
421 {
422 PointerRNA texture_coords_obj_data_ptr = RNA_pointer_get(&texture_coords_obj_ptr, "data");
423 col->prop_search(ptr,
424 "texture_coords_bone",
425 &texture_coords_obj_data_ptr,
426 "bones",
427 IFACE_("Bone"),
428 ICON_NONE);
429 }
430 }
431 else if (texture_coords == MOD_DISP_MAP_UV && RNA_enum_get(&ob_ptr, "type") == OB_MESH) {
432 PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
433 col->prop_search(ptr, "uv_layer", &obj_data_ptr, "uv_layers", std::nullopt, ICON_GROUP_UVS);
434 }
435}
436
437static void panel_register(ARegionType *region_type)
438{
441 region_type, "falloff", "Falloff", nullptr, falloff_panel_draw, panel_type);
443 region_type, "texture", "Texture", nullptr, texture_panel_draw, panel_type);
444}
445
446static void blend_write(BlendWriter *writer, const ID * /*id_owner*/, const ModifierData *md)
447{
448 const WarpModifierData *wmd = (const WarpModifierData *)md;
449
451
452 if (wmd->curfalloff) {
454 }
455}
456
457static void blend_read(BlendDataReader *reader, ModifierData *md)
458{
460
462 if (wmd->curfalloff) {
464 }
465}
466
468 /*idname*/ "Warp",
469 /*name*/ N_("Warp"),
470 /*struct_name*/ "WarpModifierData",
471 /*struct_size*/ sizeof(WarpModifierData),
472 /*srna*/ &RNA_WarpModifier,
476 /*icon*/ ICON_MOD_WARP,
477 /*copy_data*/ copy_data,
478
479 /*deform_verts*/ deform_verts,
480 /*deform_matrices*/ nullptr,
481 /*deform_verts_EM*/ nullptr,
482 /*deform_matrices_EM*/ nullptr,
483 /*modify_mesh*/ nullptr,
484 /*modify_geometry_set*/ nullptr,
485
486 /*init_data*/ init_data,
487 /*required_data_mask*/ required_data_mask,
488 /*free_data*/ free_data,
489 /*is_disabled*/ is_disabled,
490 /*update_depsgraph*/ update_depsgraph,
491 /*depends_on_time*/ depends_on_time,
492 /*depends_on_normals*/ nullptr,
493 /*foreach_ID_link*/ foreach_ID_link,
494 /*foreach_tex_link*/ foreach_tex_link,
495 /*free_runtime_data*/ nullptr,
496 /*panel_register*/ panel_register,
497 /*blend_write*/ blend_write,
498 /*blend_read*/ blend_read,
499 /*foreach_cache*/ nullptr,
500 /*foreach_working_space_color*/ nullptr,
501};
Blender kernel action and pose functionality.
bPoseChannel * BKE_pose_channel_find_name(const bPose *pose, const char *name)
float BKE_curvemapping_evaluateF(const CurveMapping *cumap, int cur, float value)
void BKE_curvemapping_blend_read(BlendDataReader *reader, CurveMapping *cumap)
CurveMapping * BKE_curvemapping_copy(const CurveMapping *cumap)
void BKE_curvemapping_init(CurveMapping *cumap)
CurveMapping * BKE_curvemapping_add(int tot, float minx, float miny, float maxx, float maxy)
Definition colortools.cc:89
void BKE_curvemapping_free(CurveMapping *cumap)
void BKE_curvemapping_blend_write(BlendWriter *writer, const CurveMapping *cumap)
support for deformation groups and hooks.
float BKE_defvert_find_weight(const MDeformVert *dvert, int defgroup)
Definition deform.cc:774
@ IDWALK_CB_USER
@ IDWALK_CB_NOP
void(*)(void *user_data, Object *ob, ID **idpoin, LibraryForeachIDCallbackFlag cb_flag) IDWalkFunc
void BKE_modifier_copydata_generic(const ModifierData *md, ModifierData *md_dst, int flag)
@ eModifierTypeFlag_AcceptsCVs
@ eModifierTypeFlag_SupportsEditmode
@ eModifierTypeFlag_AcceptsVertexCosOnly
void(*)(void *user_data, Object *ob, ModifierData *md, const PointerRNA *ptr, PropertyRNA *texture_prop) TexWalkFunc
void BKE_texture_get_value(struct Tex *texture, const float *tex_co, struct TexResult *texres, bool use_color_management)
Definition texture.cc:638
bool BKE_texture_dependsOnTime(const struct Tex *texture)
#define BLI_assert(a)
Definition BLI_assert.h:46
MINLINE float square_f(float a)
void mul_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4])
void blend_m4_m4m4(float out[4][4], const float dst[4][4], const float src[4][4], float srcweight)
void mul_m4_v3(const float M[4][4], float r[3])
void mul_v3_m4v3(float r[3], const float mat[4][4], const float vec[3])
bool invert_m4_m4(float inverse[4][4], const float mat[4][4])
bool invert_m4(float mat[4][4])
void unit_m4(float m[4][4])
MINLINE float len_squared_v3v3(const float a[3], const float b[3]) ATTR_WARN_UNUSED_RESULT
MINLINE void copy_v3_v3(float r[3], const float a[3])
MINLINE void negate_v3_v3(float r[3], const float a[3])
void interp_v3_v3v3(float r[3], const float a[3], const float b[3], float t)
#define MEMCMP_STRUCT_AFTER_IS_ZERO(struct_var, member)
#define MEMCPY_STRUCT_AFTER(struct_dst, struct_src, member)
#define BLO_write_struct(writer, struct_name, data_ptr)
#define BLO_read_struct(reader, struct_name, ptr_p)
#define IFACE_(msgid)
void DEG_add_generic_id_relation(DepsNodeHandle *node_handle, ID *id, const char *description)
void DEG_add_depends_on_transform_relation(DepsNodeHandle *node_handle, const char *description)
#define CD_MASK_MDEFORMVERT
#define CD_MASK_MTFACE
#define DNA_struct_default_get(struct_name)
@ eWarp_Falloff_Linear
@ eWarp_Falloff_Curve
@ eWarp_Falloff_Sharp
@ eWarp_Falloff_Const
@ eWarp_Falloff_InvSquare
@ eWarp_Falloff_Smooth
@ eWarp_Falloff_None
@ eWarp_Falloff_Sphere
@ eWarp_Falloff_Root
@ eModifierType_Warp
@ MOD_DISP_MAP_OBJECT
@ MOD_DISP_MAP_GLOBAL
@ MOD_DISP_MAP_UV
@ MOD_WARP_VOLUME_PRESERVE
@ MOD_WARP_INVERT_VGROUP
Object is a sort of wrapper for general info.
@ OB_ARMATURE
@ OB_MESH
static bool is_disabled
Read Guarded memory(de)allocation.
static void init_data(ModifierData *md)
static void deform_verts(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh, blender::MutableSpan< blender::float3 > positions)
static void panel_register(ARegionType *region_type)
static void required_data_mask(ModifierData *, CustomData_MeshMasks *r_cddata_masks)
static void blend_read(BlendDataReader *, ModifierData *md)
static void panel_draw(const bContext *, Panel *panel)
static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data)
static void copy_data(const ModifierData *md, ModifierData *target, const int flag)
static void free_data(ModifierData *md)
Definition MOD_bevel.cc:272
static void blend_write(BlendWriter *writer, const ID *, const ModifierData *md)
Definition MOD_bevel.cc:433
static bool depends_on_time(Scene *, ModifierData *)
Definition MOD_build.cc:47
static void foreach_tex_link(ModifierData *md, Object *ob, TexWalkFunc walk, void *user_data)
static void falloff_panel_draw(const bContext *, Panel *panel)
Definition MOD_hook.cc:484
void modifier_vgroup_ui(uiLayout *layout, PointerRNA *ptr, PointerRNA *ob_ptr, const StringRefNull vgroup_prop, const std::optional< StringRefNull > invert_vgroup_prop, const std::optional< StringRefNull > text)
PanelType * modifier_subpanel_register(ARegionType *region_type, const char *name, const char *label, PanelDrawFn draw_header, PanelDrawFn draw, PanelType *parent)
PanelType * modifier_panel_register(ARegionType *region_type, ModifierType type, PanelDrawFn draw)
PointerRNA * modifier_panel_get_property_pointers(Panel *panel, PointerRNA *r_ob_ptr)
void modifier_error_message_draw(uiLayout *layout, PointerRNA *ptr)
void MOD_init_texture(MappingInfoModifierData *dmd, const ModifierEvalContext *ctx)
Definition MOD_util.cc:36
void MOD_depsgraph_update_object_bone_relation(DepsNodeHandle *node, Object *object, const char *bonename, const char *description)
Definition MOD_util.cc:186
void MOD_get_vgroup(const Object *ob, const Mesh *mesh, const char *name, const MDeformVert **dvert, int *defgrp_index)
Definition MOD_util.cc:156
void MOD_get_texture_coords(MappingInfoModifierData *dmd, const ModifierEvalContext *, Object *ob, Mesh *mesh, float(*cos)[3], float(*r_texco)[3])
Definition MOD_util.cc:49
static void init_data(ModifierData *md)
Definition MOD_warp.cc:46
static void deform_verts(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh, blender::MutableSpan< blender::float3 > positions)
Definition MOD_warp.cc:332
static void falloff_panel_draw(const bContext *, Panel *panel)
Definition MOD_warp.cc:379
static void warpModifier_do(WarpModifierData *wmd, const ModifierEvalContext *ctx, Mesh *mesh, float(*vertexCos)[3], int verts_num)
Definition MOD_warp.cc:170
static void panel_register(ARegionType *region_type)
Definition MOD_warp.cc:437
ModifierTypeInfo modifierType_Warp
Definition MOD_warp.cc:467
static void texture_panel_draw(const bContext *C, Panel *panel)
Definition MOD_warp.cc:400
static void free_data(ModifierData *md)
Definition MOD_warp.cc:109
static void blend_read(BlendDataReader *reader, ModifierData *md)
Definition MOD_warp.cc:457
static bool depends_on_time(Scene *, ModifierData *md)
Definition MOD_warp.cc:98
static void matrix_from_obj_pchan(float mat[4][4], const float obinv[4][4], Object *ob, const char *bonename)
Definition MOD_warp.cc:82
static void panel_draw(const bContext *, Panel *panel)
Definition MOD_warp.cc:342
static void foreach_tex_link(ModifierData *md, Object *ob, TexWalkFunc walk, void *user_data)
Definition MOD_warp.cc:132
static void required_data_mask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
Definition MOD_warp.cc:67
static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data)
Definition MOD_warp.cc:122
static void blend_write(BlendWriter *writer, const ID *, const ModifierData *md)
Definition MOD_warp.cc:446
static void update_depsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
Definition MOD_warp.cc:139
static void copy_data(const ModifierData *md, ModifierData *target, const int flag)
Definition MOD_warp.cc:57
#define C
Definition RandGen.cpp:29
void uiTemplateCurveMapping(uiLayout *layout, PointerRNA *ptr, blender::StringRefNull propname, int type, bool levels, bool brush, bool neg_slope, bool tone, bool presets)
void uiTemplateID(uiLayout *layout, const bContext *C, PointerRNA *ptr, blender::StringRefNull propname, const char *newop, const char *openop, const char *unlinkop, int filter=UI_TEMPLATE_ID_FILTER_ALL, bool live_icon=false, std::optional< blender::StringRef > text=std::nullopt)
#define UI_ITEM_NONE
constexpr int64_t size() const
Definition BLI_span.hh:493
constexpr T * data() const
Definition BLI_span.hh:539
nullptr float
uint col
static void update_depsgraph(tGraphSliderOp *gso)
void * MEM_malloc_arrayN(size_t len, size_t size, const char *str)
Definition mallocn.cc:133
void MEM_freeN(void *vmemh)
Definition mallocn.cc:113
#define sqrtf
PointerRNA RNA_pointer_get(PointerRNA *ptr, const char *name)
PropertyRNA * RNA_struct_find_property(PointerRNA *ptr, const char *identifier)
bool RNA_pointer_is_null(const PointerRNA *ptr)
PointerRNA RNA_pointer_create_discrete(ID *id, StructRNA *type, void *data)
int RNA_enum_get(PointerRNA *ptr, const char *name)
Definition DNA_ID.h:414
struct bPose * pose
struct uiLayout * layout
float tin
Definition RE_texture.h:59
struct Object * map_object
struct CurveMapping * curfalloff
struct Object * object_to
struct Object * object_from
float pose_mat[4][4]
uiLayout & column(bool align)
void use_property_split_set(bool value)
void prop(PointerRNA *ptr, PropertyRNA *prop, int index, int value, eUI_Item_Flag flag, std::optional< blender::StringRef > name_opt, int icon, std::optional< blender::StringRef > placeholder=std::nullopt)
i
Definition text_draw.cc:230
#define N_(msgid)
PointerRNA * ptr
Definition wm_files.cc:4238
uint8_t flag
Definition wm_window.cc:145