Blender V5.0
GHOST_ContextD3D Member List

This is the complete list of members for GHOST_ContextD3D, including all inherited members.

activateDrawingContext() overrideGHOST_ContextD3Dvirtual
active_context_GHOST_Contextinlinethread_localprotectedstatic
blitFromOpenGLContext(class GHOST_SharedOpenGLResource *shared_res, unsigned int width, unsigned int height)GHOST_ContextD3D
context_params_GHOST_Contextprotected
createSharedOpenGLResource(unsigned int width, unsigned int height, DXGI_FORMAT format, ID3D11RenderTargetView *render_target)GHOST_ContextD3D
createSharedOpenGLResource(unsigned int width, unsigned int height, DXGI_FORMAT format)GHOST_ContextD3D
disposeSharedOpenGLResource(class GHOST_SharedOpenGLResource *shared_res)GHOST_ContextD3D
getActiveDrawingContext()GHOST_Contextinlinestatic
getDefaultFramebuffer() overrideGHOST_ContextD3Dinlinevirtual
getSharedTexture2D(class GHOST_SharedOpenGLResource *shared_res)GHOST_ContextD3D
getSwapInterval(int &) overrideGHOST_ContextD3Dinlinevirtual
getUserData()GHOST_Contextinline
getVSync()GHOST_Contextinlinevirtual
GHOST_Context(const GHOST_ContextParams &context_params)GHOST_Contextinline
GHOST_ContextD3D(const GHOST_ContextParams &context_params, HWND hWnd)GHOST_ContextD3D
GHOST_XrGraphicsBindingD3D classGHOST_ContextD3Dfriend
GHOST_XrGraphicsBindingOpenGLD3D classGHOST_ContextD3Dfriend
GHOST_XrGraphicsBindingVulkanD3D classGHOST_ContextD3Dfriend
initializeDrawingContext() overrideGHOST_ContextD3Dvirtual
isStereoVisual() constGHOST_Contextinline
isUpsideDown() const overrideGHOST_ContextD3Dinlinevirtual
releaseDrawingContext() overrideGHOST_ContextD3Dvirtual
releaseNativeHandles() overrideGHOST_ContextD3Dvirtual
setSwapInterval(int) overrideGHOST_ContextD3Dinlinevirtual
setUserData(void *user_data)GHOST_Contextinline
swapBufferAcquire() overrideGHOST_ContextD3Dinlinevirtual
swapBufferRelease() overrideGHOST_ContextD3Dvirtual
updateDrawingContext() overrideGHOST_ContextD3Dinlinevirtual
user_data_GHOST_Contextprotected
~GHOST_Context() overrideGHOST_Contextinline
~GHOST_ContextD3D() overrideGHOST_ContextD3D
~GHOST_IContext()=defaultGHOST_IContextvirtual