Blender V5.0
scene.cpp File Reference
#include <cstdlib>
#include "bvh/bvh.h"
#include "device/device.h"
#include "scene/background.h"
#include "scene/bake.h"
#include "scene/camera.h"
#include "scene/curves.h"
#include "scene/devicescene.h"
#include "scene/film.h"
#include "scene/hair.h"
#include "scene/integrator.h"
#include "scene/light.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "scene/osl.h"
#include "scene/particles.h"
#include "scene/pointcloud.h"
#include "scene/procedural.h"
#include "scene/scene.h"
#include "scene/shader.h"
#include "scene/svm.h"
#include "scene/tables.h"
#include "scene/volume.h"
#include "session/session.h"
#include "util/guarded_allocator.h"
#include "util/log.h"
#include "util/progress.h"

Go to the source code of this file.

Functions

static void log_kernel_features (const uint features)
template<typename T>
static void assert_same_owner (const set< T * > &nodes, const NodeOwner *owner)

Function Documentation

◆ assert_same_owner()

template<typename T>
void assert_same_owner ( const set< T * > & nodes,
const NodeOwner * owner )
static

◆ log_kernel_features()