Blender V5.0
sequencer_thumbnails.cc File Reference
#include "BKE_context.hh"
#include "BLI_array.hh"
#include "IMB_imbuf.hh"
#include "DNA_sequence_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "GPU_batch.hh"
#include "GPU_batch_presets.hh"
#include "GPU_matrix.hh"
#include "GPU_shader_shared.hh"
#include "GPU_texture.hh"
#include "GPU_uniform_buffer.hh"
#include "IMB_colormanagement.hh"
#include "SEQ_render.hh"
#include "SEQ_thumbnail_cache.hh"
#include "WM_api.hh"
#include "sequencer_intern.hh"
#include "sequencer_strips_batch.hh"

Go to the source code of this file.

Classes

struct  blender::ed::vse::SeqThumbInfo
struct  blender::ed::vse::ThumbsDrawBatch

Namespaces

namespace  blender
namespace  blender::ed
namespace  blender::ed::vse

Functions

static float blender::ed::vse::thumb_calc_first_timeline_frame (const Strip *strip, float left_handle, float frame_step, const rctf *view_area)
static float blender::ed::vse::thumb_calc_next_timeline_frame (const Strip *strip, float left_handle, float last_frame, float frame_step)
static void blender::ed::vse::strip_get_thumb_image_dimensions (const Strip *strip, float pixelx, float pixely, float *r_thumb_width, float thumb_height, float *r_image_width, float *r_image_height)
static void blender::ed::vse::get_seq_strip_thumbnails (const View2D *v2d, const bContext *C, Scene *scene, const StripDrawContext &strip, float pixelx, float pixely, bool is_muted, Vector< SeqThumbInfo > &r_thumbs)
void blender::ed::vse::draw_strip_thumbnails (TimelineDrawContext *ctx, StripsDrawBatch &strips_batch, const blender::Vector< StripDrawContext > &strips)