17 b.add_input<
decl::Vector>(
"Axis").default_value({0.0f, 0.0f, 1.0f});
24 static auto fn = mf::build::SI2_SO<float3, float, math::Quaternion>(
25 "Axis Angle to Quaternion", [](
float3 axis,
float angle) {
39 RotationElem rotation_elem;
40 rotation_elem.axis =
params.get_input_elem<VectorElem>(
"Axis");
41 rotation_elem.angle =
params.get_input_elem<FloatElem>(
"Angle");
43 rotation_elem.euler = VectorElem::all();
45 params.set_output_elem(
"Rotation", rotation_elem);
51 const RotationElem rotation_elem =
params.get_output_elem<RotationElem>(
"Rotation");
52 VectorElem axis_elem = rotation_elem.axis;
53 FloatElem angle_elem = rotation_elem.angle;
54 params.set_input_elem(
"Axis", axis_elem);
55 params.set_input_elem(
"Angle", angle_elem);
63 params.set_input(
"Axis", axis_angle.axis());
64 params.set_input(
"Angle", axis_angle.angle().radian());
71 ntype.
ui_name =
"Axis Angle to Rotation";
72 ntype.
ui_description =
"Build a rotation from an axis and a rotation around that axis";
#define NODE_CLASS_CONVERTER
#define FN_NODE_AXIS_ANGLE_TO_ROTATION
static double angle(const Eigen::Vector3d &v1, const Eigen::Vector3d &v2)
#define NOD_REGISTER_NODE(REGISTER_FUNC)
void set_matching_fn(const mf::MultiFunction *fn)
void node_register_type(bNodeType &ntype)
QuaternionBase< float > Quaternion
QuaternionBase< T > to_quaternion(const AxisAngleBase< T, AngleT > &axis_angle)
AxisAngleBase< float, AngleRadianBase< float > > AxisAngle
AxisAngleBase< T, AngleT > to_axis_angle(const EulerXYZBase< T > &euler)
MatBase< T, NumCol, NumRow > normalize(const MatBase< T, NumCol, NumRow > &a)
static void node_declare(NodeDeclarationBuilder &b)
static void node_eval_elem(value_elem::ElemEvalParams ¶ms)
static void node_eval_inverse_elem(value_elem::InverseElemEvalParams ¶ms)
static void node_eval_inverse(inverse_eval::InverseEvalParams ¶ms)
static void node_register()
static void node_build_multi_function(NodeMultiFunctionBuilder &builder)
VecBase< float, 3 > float3
void fn_node_type_base(blender::bke::bNodeType *ntype, std::string idname, const std::optional< int16_t > legacy_type)
NodeInverseElemEvalFunction eval_inverse_elem
NodeInverseEvalFunction eval_inverse
std::string ui_description
NodeElemEvalFunction eval_elem
NodeMultiFunctionBuildFunction build_multi_function
const char * enum_name_legacy
NodeDeclareFunction declare
static QuaternionBase identity()