Blender V5.0
fbx_import_util.hh File Reference
#include "BLI_map.hh"
#include "BLI_set.hh"
#include "ufbx.h"

Go to the source code of this file.

Classes

struct  blender::io::fbx::FbxElementMapping

Namespaces

namespace  blender
namespace  blender::io
namespace  blender::io::fbx

Functions

const char * blender::io::fbx::get_fbx_name (const ufbx_string &name, const char *def)
void blender::io::fbx::matrix_to_m44 (const ufbx_matrix &src, float dst[4][4])
void blender::io::fbx::ufbx_matrix_to_obj (const ufbx_matrix &mtx, Object *obj)
void blender::io::fbx::node_matrix_to_obj (const ufbx_node *node, Object *obj, const FbxElementMapping &mapping)
void blender::io::fbx::read_custom_properties (const ufbx_props &props, ID &id, bool enums_as_strings)
void blender::io::fbx::read_custom_properties (const ufbx_props &props, bPoseChannel &pchan, bool enums_as_strings)
ufbx_matrix blender::io::fbx::calc_bone_pose_matrix (const ufbx_transform &local_xform, const ufbx_node &node, const ufbx_matrix &local_bind_inv_matrix)