19#ifndef BT_AXIS_SWEEP_3_INTERNAL_H
20#define BT_AXIS_SWEEP_3_INTERNAL_H
30#define USE_OVERLAP_TEST_ON_REMOVES 1
35template <
typename BP_FP_INT_TYPE>
51 BP_FP_INT_TYPE
IsMax()
const {
return static_cast<BP_FP_INT_TYPE
>(
m_pos & 1); }
103 bool testOverlap2D(
const Handle* pHandleA,
const Handle* pHandleB,
int axis0,
int axis1);
105#ifdef DEBUG_BROADPHASE
106 void debugPrintAxis(
int axis,
bool checkCardinality =
true);
191#ifdef DEBUG_BROADPHASE
194template <
typename BP_FP_INT_TYPE>
197 int numEdges = m_pHandles[0].
m_maxEdges[axis];
198 printf(
"SAP Axis %d, numEdges=%d\n", axis, numEdges);
201 for (
i = 0;
i < numEdges + 1;
i++)
203 Edge* pEdge = m_pEdges[axis] +
i;
204 Handle* pHandlePrev = getHandle(pEdge->m_handle);
205 int handleIndex = pEdge->IsMax() ? pHandlePrev->m_maxEdges[axis] : pHandlePrev->m_minEdges[axis];
207 beginOrEnd = pEdge->IsMax() ?
'E' :
'B';
208 printf(
" [%c,h=%d,p=%x,i=%d]\n", beginOrEnd, pEdge->m_handle, pEdge->m_pos, handleIndex);
211 if (checkCardinality)
212 btAssert(numEdges == m_numHandles * 2 + 1);
216template <
typename BP_FP_INT_TYPE>
220 BP_FP_INT_TYPE handleId =
addHandle(aabbMin, aabbMax, userPtr, collisionFilterGroup, collisionFilterMask, dispatcher);
232template <
typename BP_FP_INT_TYPE>
238 removeHandle(
static_cast<BP_FP_INT_TYPE
>(handle->m_uniqueId), dispatcher);
241template <
typename BP_FP_INT_TYPE>
245 handle->m_aabbMin = aabbMin;
246 handle->m_aabbMax = aabbMax;
247 updateHandle(
static_cast<BP_FP_INT_TYPE
>(handle->m_uniqueId), aabbMin, aabbMax, dispatcher);
252template <
typename BP_FP_INT_TYPE>
262 BP_FP_INT_TYPE axis = 0;
274template <
typename BP_FP_INT_TYPE>
284 BP_FP_INT_TYPE axis = 0;
300template <
typename BP_FP_INT_TYPE>
304 aabbMin = pHandle->m_aabbMin;
305 aabbMax = pHandle->m_aabbMax;
308template <
typename BP_FP_INT_TYPE>
313 unsigned short vecInMin[3];
314 unsigned short vecInMax[3];
330template <
typename BP_FP_INT_TYPE>
340 BP_FP_INT_TYPE maxHandles =
static_cast<BP_FP_INT_TYPE
>(userMaxHandles + 1);
349 if (!disableRaycastAccelerator)
378 m_pHandles[
i].SetNextFree(
static_cast<BP_FP_INT_TYPE
>(
i + 1));
384 for (
int i = 0;
i < 3;
i++)
396 for (
int axis = 0; axis < 3; axis++)
405#ifdef DEBUG_BROADPHASE
406 debugPrintAxis(axis);
411template <
typename BP_FP_INT_TYPE>
422 for (
int i = 2;
i >= 0;
i--)
435template <
typename BP_FP_INT_TYPE>
438#ifdef OLD_CLAMPING_METHOD
456template <
typename BP_FP_INT_TYPE>
468template <
typename BP_FP_INT_TYPE>
479template <
typename BP_FP_INT_TYPE>
483 BP_FP_INT_TYPE
min[3],
max[3];
492 pHandle->m_uniqueId =
static_cast<int>(handle);
494 pHandle->m_clientObject = pOwner;
495 pHandle->m_collisionFilterGroup = collisionFilterGroup;
496 pHandle->m_collisionFilterMask = collisionFilterMask;
499 BP_FP_INT_TYPE limit =
static_cast<BP_FP_INT_TYPE
>(
m_numHandles * 2);
502 for (BP_FP_INT_TYPE axis = 0; axis < 3; axis++)
509 m_pEdges[axis][limit - 1].m_handle = handle;
512 m_pEdges[axis][limit].m_handle = handle;
514 pHandle->
m_minEdges[axis] =
static_cast<BP_FP_INT_TYPE
>(limit - 1);
529template <
typename BP_FP_INT_TYPE>
539 m_pairCache->removeOverlappingPairsContainingProxy(pHandle, dispatcher);
547 for (axis = 0; axis < 3; axis++)
553 for (axis = 0; axis < 3; axis++)
569#ifdef DEBUG_BROADPHASE
570 debugPrintAxis(axis,
false);
578template <
typename BP_FP_INT_TYPE>
586 m_pHandles[
i].SetNextFree(
static_cast<BP_FP_INT_TYPE
>(
i + 1));
594template <
typename BP_FP_INT_TYPE>
610 previousPair.m_pProxy0 = 0;
611 previousPair.m_pProxy1 = 0;
612 previousPair.m_algorithm = 0;
614 for (
i = 0;
i < overlappingPairArray.
size();
i++)
618 bool isDuplicate = (pair == previousPair);
622 bool needsRemoval =
false;
631 needsRemoval =
false;
648 m_pairCache->cleanOverlappingPair(pair, dispatcher);
659#define CLEAN_INVALID_PAIRS 1
660#ifdef CLEAN_INVALID_PAIRS
673template <
typename BP_FP_INT_TYPE>
681 for (
int axis = 0; axis < 3; axis++)
692template <
typename BP_FP_INT_TYPE>
707template <
typename BP_FP_INT_TYPE>
716 BP_FP_INT_TYPE
min[3],
max[3];
721 for (
int axis = 0; axis < 3; axis++)
723 BP_FP_INT_TYPE emin = pHandle->
m_minEdges[axis];
724 BP_FP_INT_TYPE emax = pHandle->
m_maxEdges[axis];
726 int dmin = (int)
min[axis] - (
int)
m_pEdges[axis][emin].m_pos;
727 int dmax = (int)
max[axis] - (
int)
m_pEdges[axis][emax].m_pos;
746#ifdef DEBUG_BROADPHASE
747 debugPrintAxis(axis);
753template <
typename BP_FP_INT_TYPE>
757 Edge* pPrev = pEdge - 1;
767 const int axis1 = (1 << axis) & 3;
768 const int axis2 = (1 << axis1) & 3;
769 if (updateOverlaps &&
testOverlap2D(pHandleEdge, pHandlePrev, axis1, axis2))
771 m_pairCache->addOverlappingPair(pHandleEdge, pHandlePrev);
796#ifdef DEBUG_BROADPHASE
797 debugPrintAxis(axis);
802template <
typename BP_FP_INT_TYPE>
806 Edge* pNext = pEdge + 1;
817 const int axis1 = (1 << axis) & 3;
818 const int axis2 = (1 << axis1) & 3;
827 m_pairCache->removeOverlappingPair(handle0, handle1, dispatcher);
852template <
typename BP_FP_INT_TYPE>
856 Edge* pPrev = pEdge - 1;
868 const int axis1 = (1 << axis) & 3;
869 const int axis2 = (1 << axis1) & 3;
879 m_pairCache->removeOverlappingPair(handle0, handle1, dispatcher);
903#ifdef DEBUG_BROADPHASE
904 debugPrintAxis(axis);
909template <
typename BP_FP_INT_TYPE>
913 Edge* pNext = pEdge + 1;
920 const int axis1 = (1 << axis) & 3;
921 const int axis2 = (1 << axis1) & 3;
926 if (updateOverlaps &&
testOverlap2D(pHandleEdge, pHandleNext, axis1, axis2))
ATTR_WARN_UNUSED_RESULT const BMVert * v
SIMD_FORCE_INLINE bool TestAabbAgainstAabb2(const btVector3 &aabbMin1, const btVector3 &aabbMax1, const btVector3 &aabbMin2, const btVector3 &aabbMax2)
conservative test for overlap between two aabbs
#define btAlignedFree(ptr)
#define btAlignedAlloc(size, alignment)
#define USE_OVERLAP_TEST_ON_REMOVES
btHashedOverlappingPairCache()
btAlignedObjectArray< btBroadphasePair > btBroadphasePairArray
SIMD_FORCE_INLINE void quantize(unsigned short *out, const btVector3 &point, int isMax) const
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
#define SIMD_FORCE_INLINE
btVector3
btVector3 can be used to represent 3D points and vectors. It has an un-used w component to suit 16-by...
SIMD_FORCE_INLINE int size() const
return the number of elements in the array
SIMD_FORCE_INLINE void resize(int newsize, const T &fillData=T())
void quickSort(const L &CompareFunc)
BP_FP_INT_TYPE IsMax() const
SIMD_FORCE_INLINE void SetNextFree(BP_FP_INT_TYPE next)
btBroadphaseProxy * m_dbvtProxy
SIMD_FORCE_INLINE BP_FP_INT_TYPE GetNextFree() const
BP_FP_INT_TYPE m_maxEdges[3]
BT_DECLARE_ALIGNED_ALLOCATOR()
BP_FP_INT_TYPE m_minEdges[3]
virtual void getAabb(btBroadphaseProxy *proxy, btVector3 &aabbMin, btVector3 &aabbMax) const
btOverlappingPairCache * m_pairCache
BP_FP_INT_TYPE m_handleSentinel
bool testAabbOverlap(btBroadphaseProxy *proxy0, btBroadphaseProxy *proxy1)
SIMD_FORCE_INLINE Handle * getHandle(BP_FP_INT_TYPE index) const
void unQuantize(btBroadphaseProxy *proxy, btVector3 &aabbMin, btVector3 &aabbMax) const
unQuantize should be conservative: aabbMin/aabbMax should be larger then 'getAabb' result
void sortMaxDown(int axis, BP_FP_INT_TYPE edge, btDispatcher *dispatcher, bool updateOverlaps)
virtual void rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btBroadphaseRayCallback &rayCallback, const btVector3 &aabbMin=btVector3(0, 0, 0), const btVector3 &aabbMax=btVector3(0, 0, 0))
BP_FP_INT_TYPE m_bpHandleMask
BP_FP_INT_TYPE allocHandle()
BP_FP_INT_TYPE m_numHandles
bool testOverlap2D(const Handle *pHandleA, const Handle *pHandleB, int axis0, int axis1)
const btOverlappingPairCallback * getOverlappingPairUserCallback() const
BP_FP_INT_TYPE addHandle(const btVector3 &aabbMin, const btVector3 &aabbMax, void *pOwner, int collisionFilterGroup, int collisionFilterMask, btDispatcher *dispatcher)
void removeHandle(BP_FP_INT_TYPE handle, btDispatcher *dispatcher)
virtual btBroadphaseProxy * createProxy(const btVector3 &aabbMin, const btVector3 &aabbMax, int shapeType, void *userPtr, int collisionFilterGroup, int collisionFilterMask, btDispatcher *dispatcher)
virtual void printStats()
const btOverlappingPairCache * getOverlappingPairCache() const
void quantize(BP_FP_INT_TYPE *out, const btVector3 &point, int isMax) const
BP_FP_INT_TYPE getNumHandles() const
btDbvtBroadphase * m_raycastAccelerator
btOverlappingPairCache * getOverlappingPairCache()
BP_FP_INT_TYPE m_maxHandles
virtual void setAabb(btBroadphaseProxy *proxy, const btVector3 &aabbMin, const btVector3 &aabbMax, btDispatcher *dispatcher)
virtual void calculateOverlappingPairs(btDispatcher *dispatcher)
calculateOverlappingPairs is optional: incremental algorithms (sweep and prune) might do it during th...
void sortMinDown(int axis, BP_FP_INT_TYPE edge, btDispatcher *dispatcher, bool updateOverlaps)
void freeHandle(BP_FP_INT_TYPE handle)
virtual void aabbTest(const btVector3 &aabbMin, const btVector3 &aabbMax, btBroadphaseAabbCallback &callback)
void updateHandle(BP_FP_INT_TYPE handle, const btVector3 &aabbMin, const btVector3 &aabbMax, btDispatcher *dispatcher)
btAxisSweep3Internal(const btVector3 &worldAabbMin, const btVector3 &worldAabbMax, BP_FP_INT_TYPE handleMask, BP_FP_INT_TYPE handleSentinel, BP_FP_INT_TYPE maxHandles=16384, btOverlappingPairCache *pairCache=0, bool disableRaycastAccelerator=false)
virtual ~btAxisSweep3Internal()
virtual void getBroadphaseAabb(btVector3 &aabbMin, btVector3 &aabbMax) const
btOverlappingPairCallback * m_userPairCallback
btOverlappingPairCallback is an additional optional user callback for adding/removing overlapping pai...
BT_DECLARE_ALIGNED_ALLOCATOR()
virtual void destroyProxy(btBroadphaseProxy *proxy, btDispatcher *dispatcher)
void processAllOverlappingPairs(btOverlapCallback *callback)
BP_FP_INT_TYPE m_firstFreeHandle
void sortMinUp(int axis, BP_FP_INT_TYPE edge, btDispatcher *dispatcher, bool updateOverlaps)
void setOverlappingPairUserCallback(btOverlappingPairCallback *pairCallback)
virtual void resetPool(btDispatcher *dispatcher)
reset broadphase internal structures, to ensure determinism/reproducability
btOverlappingPairCache * m_nullPairCache
void sortMaxUp(int axis, BP_FP_INT_TYPE edge, btDispatcher *dispatcher, bool updateOverlaps)
The btOverlappingPairCallback class is an additional optional broadphase user callback for adding/rem...
virtual bool process(const btBroadphaseProxy *proxy)=0