Blender V5.0
KernelShaderEvalInput Struct Reference

#include <types.h>

Public Attributes

int object
int prim
float u
float v

Detailed Description

Definition at line 1809 of file kernel/types.h.

Member Data Documentation

◆ object

int KernelShaderEvalInput::object

Definition at line 1810 of file kernel/types.h.

Referenced by fill_shader_input().

◆ prim

int KernelShaderEvalInput::prim

Definition at line 1811 of file kernel/types.h.

◆ u

float KernelShaderEvalInput::u

Definition at line 1812 of file kernel/types.h.

◆ v

float KernelShaderEvalInput::v

Definition at line 1812 of file kernel/types.h.


The documentation for this struct was generated from the following file: