#include "testing/testing.h"
#include "BKE_global.hh"
#include "GHOST_C-api.h"
#include "GPU_platform.hh"
Go to the source code of this file.
◆ BLOCK_GPU_TEST_ON
| #define BLOCK_GPU_TEST_ON |
( |
| device_type, |
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| os_type, |
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| driver_type, |
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| backend_type ) |
Value:if (!blender::tests::should_ignore_blocklist() && \
{ \
GTEST_SKIP(); \
return; \
}
Definition at line 167 of file gpu_testing.hh.
◆ GPU_METAL_TEST
| #define GPU_METAL_TEST |
( |
| test_name | ) |
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◆ GPU_OPENGL_TEST
| #define GPU_OPENGL_TEST |
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| test_name | ) |
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◆ GPU_TEST
| #define GPU_TEST |
( |
| test_name | ) |
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Value:
GPU_METAL_TEST(test_name) \
GPU_VULKAN_TEST(test_name)
#define GPU_OPENGL_TEST(test_name)
Definition at line 162 of file gpu_testing.hh.
◆ GPU_VULKAN_TEST
| #define GPU_VULKAN_TEST |
( |
| test_name | ) |
|