Blender V5.0
buttons_intern.hh
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1/* SPDX-FileCopyrightText: 2008 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
8
9#pragma once
10
11#include "BLI_bitmap.h"
12
13#include "DNA_listBase.h"
14
15#include "RNA_types.hh"
16
17struct ARegionType;
18struct ID;
19struct SpaceProperties;
20struct Tex;
21struct bContext;
23struct bNode;
24struct bNodeSocket;
25struct bNodeTree;
26struct wmOperatorType;
27
37
38/* context data */
39
46
65
74
75/* internal exports only */
76
77/* `buttons_context.cc` */
78
80int buttons_context(const bContext *C, const char *member, bContextDataResult *result);
83
84extern "C" const char *buttons_context_dir[]; /* doc access */
85
86/* `buttons_texture.cc` */
87
89
90/* `buttons_ops.cc` */
91
unsigned int BLI_bitmap
Definition BLI_bitmap.h:13
These structs are the foundation for all linked lists in the library system.
#define C
Definition RandGen.cpp:29
#define UI_MAX_NAME_STR
const char * buttons_context_dir[]
int buttons_context(const bContext *C, const char *member, bContextDataResult *result)
void buttons_context_compute(const bContext *C, SpaceProperties *sbuts)
void buttons_context_register(ARegionType *art)
void BUTTONS_OT_toggle_pin(wmOperatorType *ot)
void BUTTONS_OT_context_menu(wmOperatorType *ot)
void BUTTONS_OT_directory_browse(wmOperatorType *ot)
void BUTTONS_OT_clear_filter(wmOperatorType *ot)
void buttons_texture_context_compute(const bContext *C, SpaceProperties *sbuts)
void BUTTONS_OT_file_browse(wmOperatorType *ot)
ID * buttons_context_id_path(const bContext *C)
void BUTTONS_OT_start_filter(wmOperatorType *ot)
PointerRNA ptr[8]
struct ButsTextureUser * user
const char * category
ButsTextureUser * prev
ButsTextureUser * next
bNodeTree * ntree
const char * name
bNodeSocket * socket
PropertyRNA * prop
Definition DNA_ID.h:414
BLI_bitmap * tab_search_results
char search_string[UI_MAX_NAME_STR]
wmOperatorType * ot
Definition wm_files.cc:4237