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Blender V5.0
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#include "AS_asset_catalog.hh"#include "AS_asset_catalog_tree.hh"#include "AS_asset_library.hh"#include "AS_asset_representation.hh"#include "BLI_listbase.h"#include "BLI_multi_value_map.hh"#include "BLI_string.h"#include "DNA_space_types.h"#include "DNA_workspace_types.h"#include "BKE_asset.hh"#include "BKE_idprop.hh"#include "BKE_main.hh"#include "BKE_scene.hh"#include "BKE_screen.hh"#include "BLT_translation.hh"#include "RNA_access.hh"#include "ED_asset.hh"#include "ED_asset_menu_utils.hh"#include "ED_sequencer.hh"#include "UI_interface.hh"#include "UI_interface_layout.hh"#include "sequencer_intern.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::ed |
| namespace | blender::ed::vse |
Functions | |
| static bool | blender::ed::vse::sequencer_add_menu_poll (const bContext *C, MenuType *) |
| static bool | blender::ed::vse::all_loading_finished () |
| static asset::AssetItemTree | blender::ed::vse::build_catalog_tree (const bContext &C) |
| static void | blender::ed::vse::sequencer_add_catalog_assets_draw (const bContext *C, Menu *menu) |
| static void | blender::ed::vse::sequencer_add_unassigned_assets_draw (const bContext *C, Menu *menu) |
| static void | blender::ed::vse::sequencer_add_scene_draw (const bContext *C, Menu *menu) |
| MenuType | blender::ed::vse::add_catalog_assets_menu_type () |
| MenuType | blender::ed::vse::add_unassigned_assets_menu_type () |
| MenuType | blender::ed::vse::add_scene_menu_type () |