Blender V5.0
blender::gpu::MTLShaderInputAttribute Struct Reference

#include <mtl_shader_interface.hh>

Public Attributes

uint32_t name_offset
MTLVertexFormat format
uint32_t index
uint32_t location
uint32_t size
uint32_t buffer_index
uint32_t offset
uint32_t matrix_element_count

Detailed Description

Definition at line 95 of file mtl_shader_interface.hh.

Member Data Documentation

◆ buffer_index

uint32_t blender::gpu::MTLShaderInputAttribute::buffer_index

◆ format

MTLVertexFormat blender::gpu::MTLShaderInputAttribute::format

◆ index

uint32_t blender::gpu::MTLShaderInputAttribute::index

◆ location

◆ matrix_element_count

uint32_t blender::gpu::MTLShaderInputAttribute::matrix_element_count

◆ name_offset

◆ offset

uint32_t blender::gpu::MTLShaderInputAttribute::offset

◆ size

uint32_t blender::gpu::MTLShaderInputAttribute::size

The documentation for this struct was generated from the following file: