Blender V5.0
MDisps Struct Reference

#include <DNA_meshdata_types.h>

Public Attributes

int totdisp
int level
float(* disps )[3]
unsigned int * hidden

Detailed Description

Multi-Resolution loop data.

Definition at line 199 of file DNA_meshdata_types.h.

Member Data Documentation

◆ disps

◆ hidden

unsigned int* MDisps::hidden

Used for hiding parts of a multires mesh. Essentially the multires equivalent of the mesh ".hide_vert" boolean attribute.

Note
This is a bitmap, keep in sync with type used in BLI_bitmap.h

Definition at line 211 of file DNA_meshdata_types.h.

Referenced by blend_read_mdisps(), layerCopy_mdisps(), multires_del_higher(), and write_mdisps().

◆ level

◆ totdisp


The documentation for this struct was generated from the following file: