Blender V5.0
eevee_lookdev.hh File Reference
#include <string>
#include "DNA_image_types.h"
#include "DNA_vec_types.h"
#include "DNA_world_types.h"
#include "BLI_math_vector_types.hh"
#include "DRW_gpu_wrapper.hh"
#include "draw_pass.hh"

Go to the source code of this file.

Classes

struct  blender::eevee::LookdevParameters
class  blender::eevee::LookdevWorld
class  blender::eevee::LookdevModule
class  blender::eevee::Framebuffer
class  blender::eevee::ResourceHandleRange
class  blender::eevee::Texture
class  blender::eevee::View

Namespaces

namespace  blender
namespace  blender::eevee

Typedefs

using blender::eevee::PassSimple

Detailed Description

World rendering with material handling. Also take care of lookdev HDRI and default material.

Definition in file eevee_lookdev.hh.