Blender V5.0
BasicStrokeShaders.h File Reference

Class gathering basic stroke shaders. More...

#include <fstream>
#include "Stroke.h"
#include "StrokeShader.h"
#include "../geometry/Bezier.h"
#include "../geometry/Geom.h"

Go to the source code of this file.

Classes

class  Freestyle::StrokeShaders::ConstantThicknessShader
class  Freestyle::StrokeShaders::ConstantExternThicknessShader
class  Freestyle::StrokeShaders::IncreasingThicknessShader
class  Freestyle::StrokeShaders::ConstrainedIncreasingThicknessShader
class  Freestyle::StrokeShaders::LengthDependingThicknessShader
class  Freestyle::StrokeShaders::ThicknessNoiseShader
class  Freestyle::StrokeShaders::ConstantColorShader
class  Freestyle::StrokeShaders::IncreasingColorShader
class  Freestyle::StrokeShaders::MaterialColorShader
class  Freestyle::StrokeShaders::ColorNoiseShader
class  Freestyle::StrokeShaders::BackboneStretcherShader
class  Freestyle::StrokeShaders::SamplingShader
class  Freestyle::StrokeShaders::ExternalContourStretcherShader
class  Freestyle::StrokeShaders::BezierCurveShader
class  Freestyle::StrokeShaders::PolygonalizationShader
class  Freestyle::StrokeShaders::GuidingLinesShader
class  Freestyle::StrokeShaders::TipRemoverShader
class  Freestyle::StrokeShaders::BlenderTextureShader
class  Freestyle::StrokeShaders::StrokeTextureStepShader

Namespaces

namespace  Freestyle
 inherits from class Rep
namespace  Freestyle::StrokeShaders

Detailed Description

Class gathering basic stroke shaders.

Definition in file BasicStrokeShaders.h.