Blender V5.0
bmesh_query_uv.cc
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
8
9#include "BLI_array.hh"
10#include "BLI_math_geom.h"
11#include "BLI_math_vector.h"
13#include "BLI_string_ref.hh"
14
15#include "BKE_attribute.h"
16#include "BKE_customdata.hh"
17
18#include "bmesh.hh"
19
21{
22 using namespace blender;
23 using namespace blender::bke;
24 const int layer_index = CustomData_get_layer_index_n(&bm->ldata, CD_PROP_FLOAT2, layer);
25 if (layer_index == -1) {
26 return BMUVOFFSETS_NONE;
27 }
28
29 const StringRef name = bm->ldata.layers[layer_index].name;
30 char buffer[MAX_CUSTOMDATA_LAYER_NAME];
31
32 BMUVOffsets offsets;
33 offsets.uv = bm->ldata.layers[layer_index].offset;
35 &bm->ldata, CD_PROP_BOOL, BKE_uv_map_pin_name_get(name, buffer));
36
37 return offsets;
38}
39
41{
42 const int layer = CustomData_get_active_layer(&bm->ldata, CD_PROP_FLOAT2);
43 if (layer == -1) {
44 return BMUVOFFSETS_NONE;
45 }
46 return BM_uv_map_offsets_from_layer(bm, layer);
47}
48
49static void uv_aspect(const BMLoop *l,
50 const float aspect[2],
51 const int cd_loop_uv_offset,
52 float r_uv[2])
53{
54 const float *uv = BM_ELEM_CD_GET_FLOAT_P(l, cd_loop_uv_offset);
55 r_uv[0] = uv[0] * aspect[0];
56 r_uv[1] = uv[1] * aspect[1];
57}
58
63#define UV_ASPECT(l, r_uv) uv_aspect(l, aspect, cd_loop_uv_offset, r_uv)
64
66 const float aspect[2],
67 const int cd_loop_uv_offset,
68 float r_cent[2])
69{
70 const BMLoop *l_iter;
71 const BMLoop *l_first;
72 float totw = 0.0f;
73 float w_prev;
74
75 zero_v2(r_cent);
76
77 l_iter = l_first = BM_FACE_FIRST_LOOP(f);
78
79 float uv_prev[2], uv_curr[2];
80 UV_ASPECT(l_iter->prev, uv_prev);
81 UV_ASPECT(l_iter, uv_curr);
82 w_prev = len_v2v2(uv_prev, uv_curr);
83 do {
84 float uv_next[2];
85 UV_ASPECT(l_iter->next, uv_next);
86 const float w_curr = len_v2v2(uv_curr, uv_next);
87 const float w = (w_curr + w_prev);
88 madd_v2_v2fl(r_cent, uv_curr, w);
89 totw += w;
90 w_prev = w_curr;
91 copy_v2_v2(uv_curr, uv_next);
92 } while ((l_iter = l_iter->next) != l_first);
93
94 if (totw != 0.0f) {
95 mul_v2_fl(r_cent, 1.0f / totw);
96 }
97 /* Reverse aspect. */
98 r_cent[0] /= aspect[0];
99 r_cent[1] /= aspect[1];
100}
101
102#undef UV_ASPECT
103
104void BM_face_uv_calc_center_median(const BMFace *f, const int cd_loop_uv_offset, float r_cent[2])
105{
106 const BMLoop *l_iter;
107 const BMLoop *l_first;
108 zero_v2(r_cent);
109 l_iter = l_first = BM_FACE_FIRST_LOOP(f);
110 do {
111 const float *luv = BM_ELEM_CD_GET_FLOAT_P(l_iter, cd_loop_uv_offset);
112 add_v2_v2(r_cent, luv);
113 } while ((l_iter = l_iter->next) != l_first);
114
115 mul_v2_fl(r_cent, 1.0f / float(f->len));
116}
117
118float BM_face_uv_calc_cross(const BMFace *f, const int cd_loop_uv_offset)
119{
121 const BMLoop *l_iter;
122 const BMLoop *l_first;
123 int i = 0;
124 l_iter = l_first = BM_FACE_FIRST_LOOP(f);
125 do {
126 uvs[i++] = BM_ELEM_CD_GET_FLOAT2_P(l_iter, cd_loop_uv_offset);
127 } while ((l_iter = l_iter->next) != l_first);
128 return cross_poly_v2(reinterpret_cast<const float (*)[2]>(uvs.data()), f->len);
129}
130
131void BM_face_uv_minmax(const BMFace *f, float min[2], float max[2], const int cd_loop_uv_offset)
132{
133 const BMLoop *l_iter;
134 const BMLoop *l_first;
135 l_iter = l_first = BM_FACE_FIRST_LOOP(f);
136 do {
137 const float *luv = BM_ELEM_CD_GET_FLOAT_P(l_iter, cd_loop_uv_offset);
138 minmax_v2v2_v2(min, max, luv);
139 } while ((l_iter = l_iter->next) != l_first);
140}
141
142bool BM_loop_uv_share_edge_check(const BMLoop *l_a, const BMLoop *l_b, const int cd_loop_uv_offset)
143{
144 BLI_assert(l_a->e == l_b->e);
145 const float *luv_a_curr = BM_ELEM_CD_GET_FLOAT_P(l_a, cd_loop_uv_offset);
146 const float *luv_a_next = BM_ELEM_CD_GET_FLOAT_P(l_a->next, cd_loop_uv_offset);
147 const float *luv_b_curr = BM_ELEM_CD_GET_FLOAT_P(l_b, cd_loop_uv_offset);
148 const float *luv_b_next = BM_ELEM_CD_GET_FLOAT_P(l_b->next, cd_loop_uv_offset);
149 if (l_a->v != l_b->v) {
150 std::swap(luv_b_curr, luv_b_next);
151 }
152 return (equals_v2v2(luv_a_curr, luv_b_curr) && equals_v2v2(luv_a_next, luv_b_next));
153}
154
155bool BM_loop_uv_share_vert_check(const BMLoop *l_a, const BMLoop *l_b, const int cd_loop_uv_offset)
156{
157 BLI_assert(l_a->v == l_b->v);
158 const float *luv_a = BM_ELEM_CD_GET_FLOAT_P(l_a, cd_loop_uv_offset);
159 const float *luv_b = BM_ELEM_CD_GET_FLOAT_P(l_b, cd_loop_uv_offset);
160 if (!equals_v2v2(luv_a, luv_b)) {
161 return false;
162 }
163 return true;
164}
165
167 const BMLoop *l_a,
168 const BMLoop *l_b,
169 const int cd_loop_uv_offset)
170{
171 BLI_assert(l_a->v == l_b->v);
172 if (!BM_loop_uv_share_vert_check(l_a, l_b, cd_loop_uv_offset)) {
173 return false;
174 }
175
176 /* No need for null checks, these will always succeed. */
177 const BMLoop *l_other_a = BM_loop_other_vert_loop_by_edge(const_cast<BMLoop *>(l_a),
178 const_cast<BMEdge *>(e));
179 const BMLoop *l_other_b = BM_loop_other_vert_loop_by_edge(const_cast<BMLoop *>(l_b),
180 const_cast<BMEdge *>(e));
181
182 {
183 const float *luv_other_a = BM_ELEM_CD_GET_FLOAT_P(l_other_a, cd_loop_uv_offset);
184 const float *luv_other_b = BM_ELEM_CD_GET_FLOAT_P(l_other_b, cd_loop_uv_offset);
185 if (!equals_v2v2(luv_other_a, luv_other_b)) {
186 return false;
187 }
188 }
189
190 return true;
191}
192
193bool BM_face_uv_point_inside_test(const BMFace *f, const float co[2], const int cd_loop_uv_offset)
194{
196
197 BMLoop *l_iter;
198 int i;
199
201
202 for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f); i < f->len; i++, l_iter = l_iter->next) {
203 projverts[i] = BM_ELEM_CD_GET_FLOAT2_P(l_iter, cd_loop_uv_offset);
204 }
205
206 return isect_point_poly_v2(co, reinterpret_cast<const float (*)[2]>(projverts.data()), f->len);
207}
Generic geometry attributes built on CustomData.
blender::StringRef BKE_uv_map_pin_name_get(blender::StringRef uv_map_name, char *buffer)
CustomData interface, see also DNA_customdata_types.h.
int CustomData_get_layer_index_n(const CustomData *data, eCustomDataType type, int n)
#define BMUVOFFSETS_NONE
int CustomData_get_offset_named(const CustomData *data, eCustomDataType type, blender::StringRef name)
int CustomData_get_active_layer(const CustomData *data, eCustomDataType type)
#define BLI_assert(a)
Definition BLI_assert.h:46
bool isect_point_poly_v2(const float pt[2], const float verts[][2], unsigned int nr)
float cross_poly_v2(const float verts[][2], unsigned int nr)
Definition math_geom.cc:149
MINLINE void madd_v2_v2fl(float r[2], const float a[2], float f)
MINLINE float len_v2v2(const float v1[2], const float v2[2]) ATTR_WARN_UNUSED_RESULT
MINLINE void mul_v2_fl(float r[2], float f)
MINLINE void copy_v2_v2(float r[2], const float a[2])
void minmax_v2v2_v2(float min[2], float max[2], const float vec[2])
MINLINE void add_v2_v2(float r[2], const float a[2])
MINLINE bool equals_v2v2(const float v1[2], const float v2[2]) ATTR_WARN_UNUSED_RESULT
MINLINE void zero_v2(float r[2])
#define MAX_CUSTOMDATA_LAYER_NAME
@ CD_PROP_FLOAT2
#define BM_ELEM_CD_GET_FLOAT2_P(ele, offset)
#define BM_FACE_FIRST_LOOP(p)
#define BM_ELEM_CD_GET_FLOAT_P(ele, offset)
BMesh * bm
bool BM_face_is_normal_valid(const BMFace *f)
BMLoop * BM_loop_other_vert_loop_by_edge(BMLoop *l, BMEdge *e)
ATTR_WARN_UNUSED_RESULT const BMLoop * l
ATTR_WARN_UNUSED_RESULT const BMVert const BMEdge * e
ATTR_WARN_UNUSED_RESULT const BMLoop * l_b
BMUVOffsets BM_uv_map_offsets_get(const BMesh *bm)
static void uv_aspect(const BMLoop *l, const float aspect[2], const int cd_loop_uv_offset, float r_uv[2])
bool BM_loop_uv_share_edge_check(const BMLoop *l_a, const BMLoop *l_b, const int cd_loop_uv_offset)
bool BM_edge_uv_share_vert_check(const BMEdge *e, const BMLoop *l_a, const BMLoop *l_b, const int cd_loop_uv_offset)
bool BM_loop_uv_share_vert_check(const BMLoop *l_a, const BMLoop *l_b, const int cd_loop_uv_offset)
void BM_face_uv_minmax(const BMFace *f, float min[2], float max[2], const int cd_loop_uv_offset)
void BM_face_uv_calc_center_median(const BMFace *f, const int cd_loop_uv_offset, float r_cent[2])
bool BM_face_uv_point_inside_test(const BMFace *f, const float co[2], const int cd_loop_uv_offset)
float BM_face_uv_calc_cross(const BMFace *f, const int cd_loop_uv_offset)
void BM_face_uv_calc_center_median_weighted(const BMFace *f, const float aspect[2], const int cd_loop_uv_offset, float r_cent[2])
BMUVOffsets BM_uv_map_offsets_from_layer(const BMesh *bm, const int layer)
#define UV_ASPECT(l, r_uv)
SIMD_FORCE_INLINE const btScalar & w() const
Return the w value.
Definition btQuadWord.h:119
const T * data() const
Definition BLI_array.hh:312
const char * name
#define min(a, b)
Definition sort.cc:36
struct BMVert * v
struct BMEdge * e
struct BMLoop * prev
struct BMLoop * next
i
Definition text_draw.cc:230
max
Definition text_draw.cc:251