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Blender V5.0
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#include "kernel/geom/motion_triangle.h"#include "kernel/geom/object.h"#include "kernel/geom/triangle.h"#include "kernel/svm/util.h"#include "kernel/util/differential.h"#include "util/math_base.h"Go to the source code of this file.
Functions | |
| CCL_NAMESPACE_BEGIN ccl_device_inline float | wireframe (KernelGlobals kg, ccl_private ShaderData *sd, const differential3 dP, const float size, const int pixel_size, ccl_private float3 *P) |
| ccl_device_noinline void | svm_node_wireframe (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, const uint4 node) |
| ccl_device_noinline void svm_node_wireframe | ( | KernelGlobals | kg, |
| ccl_private ShaderData * | sd, | ||
| ccl_private float * | stack, | ||
| const uint4 | node ) |
Definition at line 82 of file wireframe.h.
References __uint_as_float, ccl_device_noinline, ccl_private, differential_from_compact(), differential3::dx, differential3::dy, NODE_BUMP_OFFSET_DX, NODE_BUMP_OFFSET_DY, P, size(), stack_load_float(), stack_store_float(), stack_valid(), svm_unpack_node_uchar3(), uint4::w, wireframe(), uint4::y, and uint4::z.
Referenced by svm_eval_nodes().
| CCL_NAMESPACE_BEGIN ccl_device_inline float wireframe | ( | KernelGlobals | kg, |
| ccl_private ShaderData * | sd, | ||
| const differential3 | dP, | ||
| const float | size, | ||
| const int | pixel_size, | ||
| ccl_private float3 * | P ) |
Definition at line 21 of file wireframe.h.
References ccl_device_inline, ccl_private, cross, dot(), differential3::dx, differential3::dy, i, len, motion_triangle_vertices(), object_position_transform(), P, PRIM_NONE, PRIMITIVE_MOTION, PRIMITIVE_TRIANGLE, SD_OBJECT_TRANSFORM_APPLIED, size(), and triangle_vertices().
Referenced by svm_node_wireframe().