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Blender V5.0
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#include "graph/node.h"#include "graph/node_type.h"#include "util/md5.h"#include "util/param.h"#include "util/transform.h"Go to the source code of this file.
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| static bool | is_socket_float3 (const SocketType &socket) |
| static bool | is_socket_array_float3 (const SocketType &socket) |
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| static void | copy_array (const Node *node, const SocketType &socket, const Node *other, const SocketType &other_socket) |
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| static bool | is_array_equal (const Node *node, const Node *other, const SocketType &socket) |
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| static bool | is_value_equal (const Node *node, const Node *other, const SocketType &socket) |
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Definition at line 317 of file graph/node.cpp.
References SocketType::struct_offset.
Referenced by Node::copy_value(), and ui_but_copy().
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Definition at line 479 of file graph/node.cpp.
References b, and SocketType::struct_offset.
Referenced by Node::equals_value().
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Definition at line 45 of file graph/node.cpp.
References SocketType::COLOR_ARRAY, SocketType::NORMAL_ARRAY, SocketType::POINT_ARRAY, SocketType::type, and SocketType::VECTOR_ARRAY.
Referenced by Node::get_float3_array(), and Node::set().
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Definition at line 39 of file graph/node.cpp.
References SocketType::COLOR, SocketType::NORMAL, SocketType::POINT, SocketType::type, and SocketType::VECTOR.
Referenced by Node::get_float3(), and Node::set().
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Definition at line 487 of file graph/node.cpp.
References b, SocketType::struct_offset, and T.
Referenced by Node::equals_value().