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| static bool | blender::ed::sculpt_paint::geodesic::sculpt_geodesic_mesh_test_dist_add (Span< float3 > vert_positions, const int v0, const int v1, const int v2, MutableSpan< float > dists, const Set< int > &initial_verts) |
| Array< float > | blender::ed::sculpt_paint::geodesic::distances_create (const Span< float3 > vert_positions, const Span< int2 > edges, const OffsetIndices< int > faces, const Span< int > corner_verts, const GroupedSpan< int > vert_to_edge_map, const GroupedSpan< int > edge_to_face_map, const Span< bool > hide_poly, const Set< int > &initial_verts, const float limit_radius) |
◆ SCULPT_GEODESIC_VERTEX_NONE
| #define SCULPT_GEODESIC_VERTEX_NONE -1 |