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Blender V5.0
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Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::bke |
| namespace | blender::bke::mesh |
Functions | |
| void | blender::bke::mesh::calc_uv_tangent_tris_quads (Span< float3 > vert_positions, OffsetIndices< int > faces, Span< int > corner_verts, Span< float3 > corner_normals, Span< float2 > uv_map, MutableSpan< float4 > results, ReportList *reports) |
Mesh Tangent Calculations (All Layers) | |
| Array< Array< float4 > > | blender::bke::mesh::calc_uv_tangents (Span< float3 > vert_positions, OffsetIndices< int > faces, Span< int > corner_verts, Span< int3 > corner_tris, Span< int > corner_tri_faces, Span< bool > sharp_faces, Span< float3 > vert_normals, Span< float3 > face_normals, Span< float3 > corner_normals, Span< Span< float2 > > uv_maps) |
| Array< float4 > | blender::bke::mesh::calc_orco_tangents (Span< float3 > vert_positions, OffsetIndices< int > faces, Span< int > corner_verts, Span< int3 > corner_tris, Span< int > corner_tri_faces, Span< bool > sharp_faces, Span< float3 > vert_normals, Span< float3 > face_normals, Span< float3 > corner_normals, Span< float3 > vert_orco) |