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Blender V5.0
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#include <gpu_shader_binder_internal.hh>
Public Attributes | |
| blender::gpu::Texture * | texture = nullptr |
| std::string | sampler_name |
Definition at line 59 of file gpu_shader_binder_internal.hh.
| std::string blender::ocio::internal::GPULutTexture::sampler_name |
Definition at line 61 of file gpu_shader_binder_internal.hh.
| blender::gpu::Texture* blender::ocio::internal::GPULutTexture::texture = nullptr |
Definition at line 60 of file gpu_shader_binder_internal.hh.