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Blender V5.0
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#include <vk_draw_indexed_node.hh>
Public Attributes | |
| VKPipelineDataGraphics | graphics |
| VKIndexBufferBinding | index_buffer |
| VKVertexBufferBindings | vertex_buffers |
| uint32_t | index_count |
| uint32_t | instance_count |
| uint32_t | first_index |
| uint32_t | vertex_offset |
| uint32_t | first_instance |
Information stored inside the render graph node. See VKRenderGraphNode.
Definition at line 19 of file vk_draw_indexed_node.hh.
| uint32_t blender::gpu::render_graph::VKDrawIndexedData::first_index |
Definition at line 25 of file vk_draw_indexed_node.hh.
Referenced by blender::gpu::VKBatch::draw().
| uint32_t blender::gpu::render_graph::VKDrawIndexedData::first_instance |
Definition at line 27 of file vk_draw_indexed_node.hh.
Referenced by blender::gpu::VKBatch::draw().
| VKPipelineDataGraphics blender::gpu::render_graph::VKDrawIndexedData::graphics |
Definition at line 20 of file vk_draw_indexed_node.hh.
Referenced by blender::gpu::VKBatch::draw(), and blender::gpu::render_graph::VKDrawIndexedNode::set_node_data().
| VKIndexBufferBinding blender::gpu::render_graph::VKDrawIndexedData::index_buffer |
Definition at line 21 of file vk_draw_indexed_node.hh.
Referenced by blender::gpu::render_graph::VKDrawIndexedNode::build_links(), and blender::gpu::VKBatch::draw().
| uint32_t blender::gpu::render_graph::VKDrawIndexedData::index_count |
Definition at line 23 of file vk_draw_indexed_node.hh.
Referenced by blender::gpu::VKBatch::draw().
| uint32_t blender::gpu::render_graph::VKDrawIndexedData::instance_count |
Definition at line 24 of file vk_draw_indexed_node.hh.
Referenced by blender::gpu::VKBatch::draw().
| VKVertexBufferBindings blender::gpu::render_graph::VKDrawIndexedData::vertex_buffers |
Definition at line 22 of file vk_draw_indexed_node.hh.
Referenced by blender::gpu::render_graph::VKDrawIndexedNode::build_links(), and blender::gpu::VKBatch::draw().
| uint32_t blender::gpu::render_graph::VKDrawIndexedData::vertex_offset |
Definition at line 26 of file vk_draw_indexed_node.hh.
Referenced by blender::gpu::VKBatch::draw().