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Blender V5.0
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Classes | |
| class | VolumeGrid |
Functions | |
| std::string | get_name (const VolumeGridData &grid) |
| VolumeGridType | get_type (const VolumeGridData &grid) |
| int | get_channels_num (VolumeGridType type) |
| float4x4 | get_transform_matrix (const VolumeGridData &grid) |
| void | set_transform_matrix (VolumeGridData &grid, const float4x4 &matrix) |
| void | clear_tree (VolumeGridData &grid) |
| void | load (const VolumeGridData &grid) |
| std::string | error_message_from_load (const VolumeGridData &grid) |
| bool | is_loaded (const VolumeGridData &grid) |
| void | count_memory (const VolumeGridData &grid, MemoryCounter &memory) |
Variables | |
| template<typename T> | |
| static constexpr bool | is_VolumeGrid_v = false |
| template<typename T> | |
| static constexpr bool | is_VolumeGrid_v< VolumeGrid< T > > = true |
This header gives contains declarations for dealing with volume grids without requiring including any OpenVDB headers (which can have a significant impact on compile times).
These functions are available even if WITH_OPENVDB is false, but they may just be empty.
| void blender::bke::volume_grid::clear_tree | ( | VolumeGridData & | grid | ) |
Clears the tree data in the grid, but keeps meta-data and the transform intact.
Definition at line 527 of file volume_grid.cc.
References clear_tree(), and UNUSED_VARS.
Referenced by clear_tree(), and blender::geometry::transform_volume().
| void blender::bke::volume_grid::count_memory | ( | const VolumeGridData & | grid, |
| MemoryCounter & | memory ) |
Definition at line 548 of file volume_grid.cc.
References count_memory(), and UNUSED_VARS.
Referenced by count_memory().
| std::string blender::bke::volume_grid::error_message_from_load | ( | const VolumeGridData & | grid | ) |
Returns a non-empty string if there was some error when the grid was loaded.
Definition at line 568 of file volume_grid.cc.
References error_message_from_load(), and UNUSED_VARS.
Referenced by error_message_from_load().
| int blender::bke::volume_grid::get_channels_num | ( | VolumeGridType | type | ) |
Get the number of primitive values stored per voxel. For example, for a float-grid this is 1 and for a vector-grid it is 3 (for x, y and z).
Definition at line 487 of file volume_grid.cc.
References get_channels_num(), VOLUME_GRID_BOOLEAN, VOLUME_GRID_DOUBLE, VOLUME_GRID_FLOAT, VOLUME_GRID_INT, VOLUME_GRID_INT64, VOLUME_GRID_MASK, VOLUME_GRID_POINTS, VOLUME_GRID_UNKNOWN, VOLUME_GRID_VECTOR_DOUBLE, VOLUME_GRID_VECTOR_FLOAT, and VOLUME_GRID_VECTOR_INT.
Referenced by BKE_volume_grid_dense_floats(), get_channels_num(), and blender::draw::volume_grid_cache_get().
| std::string blender::bke::volume_grid::get_name | ( | const VolumeGridData & | grid | ) |
Get the name stored in the volume grid, e.g. "density".
Definition at line 467 of file volume_grid.cc.
References get_name(), and UNUSED_VARS.
Referenced by BKE_volume_grid_find(), BKE_volume_grid_find_for_write(), blender::io::usd::USDVolumeWriter::do_write(), get_name(), blender::io::hydra::VolumeData::init(), and blender::draw::volume_grid_cache_get().
| float4x4 blender::bke::volume_grid::get_transform_matrix | ( | const VolumeGridData & | grid | ) |
Get the transform of the grid as an affine matrix.
Definition at line 508 of file volume_grid.cc.
References get_transform_matrix(), blender::MatBase< float, 4, 4 >::identity(), and UNUSED_VARS.
Referenced by get_transform_matrix(), and blender::geometry::transform_volume().
| VolumeGridType blender::bke::volume_grid::get_type | ( | const VolumeGridData & | grid | ) |
Get the data type stored in the volume grid.
Definition at line 477 of file volume_grid.cc.
References get_type(), UNUSED_VARS, and VOLUME_GRID_UNKNOWN.
Referenced by BKE_volume_is_points_only(), blender::nodes::geo_eval_log::GeometryInfoLog::GeometryInfoLog(), get_type(), blender::nodes::geo_eval_log::GridInfoLog::GridInfoLog(), blender::nodes::node_geo_grid_prune_cc::node_geo_exec(), and blender::draw::volume_grid_cache_get().
| bool blender::bke::volume_grid::is_loaded | ( | const VolumeGridData & | grid | ) |
True if the full grid (including meta-data, transform and the tree) is already available and does not have to be loaded lazily anymore.
Definition at line 538 of file volume_grid.cc.
References is_loaded(), and UNUSED_VARS.
Referenced by is_loaded().
| void blender::bke::volume_grid::load | ( | const VolumeGridData & | grid | ) |
Makes sure that the volume grid is loaded afterwards. This is necessary to call this for correctness, because the grid will be loaded on demand anyway. Sometimes it may be beneficial for performance to load the grid eagerly though.
Definition at line 557 of file volume_grid.cc.
References load(), and UNUSED_VARS.
Referenced by load().
| void blender::bke::volume_grid::set_transform_matrix | ( | VolumeGridData & | grid, |
| const float4x4 & | matrix ) |
Replaces the transform matrix with the given one.
Definition at line 518 of file volume_grid.cc.
References set_transform_matrix(), and UNUSED_VARS.
Referenced by blender::nodes::node_geo_set_grid_transform::node_geo_exec(), set_transform_matrix(), and blender::geometry::transform_volume().
Compile time check to see of a type is a VolumeGrid, e.g. false for float or GVolumeGrid and true for VolumeGrid<int> and VolumeGrid<float>.
Definition at line 52 of file BKE_volume_grid_fwd.hh.
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staticconstexpr |
Definition at line 53 of file BKE_volume_grid_fwd.hh.