Blender V5.0
render_types.h File Reference
#include <memory>
#include "DNA_scene_types.h"
#include "BLI_mutex.hh"
#include "BLI_threads.h"
#include "RE_compositor.hh"
#include "RE_pipeline.h"
#include "tile_highlight.h"

Go to the source code of this file.

Classes

struct  BaseRender
struct  ViewRender
struct  Render
struct  RenderDisplay

Namespaces

namespace  blender
namespace  blender::compositor

Macros

#define R_ANIMATION   1 << 0
#define R_SKIP_WRITE   1 << 1

Macro Definition Documentation

◆ R_ANIMATION

#define R_ANIMATION   1 << 0

#R.flag

Definition at line 245 of file render_types.h.

Referenced by do_render_compositor(), RE_engine_render(), and RE_RenderAnim().

◆ R_SKIP_WRITE

#define R_SKIP_WRITE   1 << 1

Definition at line 251 of file render_types.h.

Referenced by do_render_compositor(), RE_RenderAnim(), and RE_RenderFrame().