|
Blender V5.0
|
This is the complete list of members for EdgeDice, including all inherited members.
| add_grid_triangles_and_stitch(const SubPatch &sub, const int Mu, const int Mv) | EdgeDice | protected |
| add_triangle_strip(const SubPatch &sub, const int left_edge, const int right_edge) | EdgeDice | protected |
| dice(const DiagSplit &split) | EdgeDice | |
| EdgeDice(const SubdParams ¶ms, const int num_verts, const int num_triangles, SubdAttributeInterpolation &interpolation) | EdgeDice | explicit |
| eval_projected(const SubPatch &sub, const float2 uv) | EdgeDice | protected |
| interpolation | EdgeDice | |
| mesh_N | EdgeDice | |
| mesh_P | EdgeDice | |
| mesh_ptex_face_id | EdgeDice | |
| mesh_ptex_uv | EdgeDice | |
| mesh_shader | EdgeDice | |
| mesh_smooth | EdgeDice | |
| mesh_triangles | EdgeDice | |
| params | EdgeDice | |
| quad_area(const float3 &a, const float3 &b, const float3 &c, const float3 &d) | EdgeDice | protected |
| quad_dice(const SubPatch &sub) | EdgeDice | protected |
| quad_set_sides(const SubPatch &sub) | EdgeDice | protected |
| scale_factor(const SubPatch &sub, const int Mu, const int Mv) | EdgeDice | protected |
| set_triangle(const SubPatch &sub, const int triangle_index, const int v0, const int v1, const int v2, const float2 uv0, const float2 uv1, const float2 uv2) | EdgeDice | protected |
| set_vertex(const SubPatch &sub, const int index, const float2 uv) | EdgeDice | protected |
| tri_dice(const SubPatch &sub) | EdgeDice | protected |
| tri_set_sides(const SubPatch &sub) | EdgeDice | protected |