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Blender V5.0
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#include <Bezier.h>
Public Member Functions | |
| virtual | ~BezierCurveSegment () |
| void | AddControlPoint (const Vec2d &iPoint) |
| void | Build () |
| int | size () const |
| std::vector< Vec2d > & | vertices () |
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virtualdefault |
| void Freestyle::BezierCurveSegment::AddControlPoint | ( | const Vec2d & | iPoint | ) |
Definition at line 19 of file Bezier.cpp.
References Build().
Referenced by Freestyle::BezierCurve::AddControlPoint().
| void Freestyle::BezierCurveSegment::Build | ( | ) |
Definition at line 27 of file Bezier.cpp.
References float, i, Freestyle::x, and y.
Referenced by AddControlPoint().
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inline |