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Blender V5.0
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#include <regex>#include "NOD_menu_value.hh"#include "NOD_multi_function.hh"#include "NOD_node_declaration.hh"#include "NOD_node_in_compute_context.hh"#include "NOD_socket_usage_inference.hh"#include "DNA_anim_types.h"#include "DNA_material_types.h"#include "DNA_node_types.h"#include "BKE_compute_context_cache.hh"#include "BKE_compute_contexts.hh"#include "BKE_node_legacy_types.hh"#include "BKE_node_runtime.hh"#include "BKE_type_conversions.hh"#include "ANIM_action.hh"#include "ANIM_action_iterators.hh"#include "BLI_listbase.h"#include "BLI_stack.hh"Go to the source code of this file.
Classes | |
| class | blender::nodes::SocketValueInferencerImpl |
Namespaces | |
| namespace | blender |
| namespace | blender::nodes |
| namespace | blender::nodes::switch_node_inference_utils |
Functions | |
| bool | blender::nodes::switch_node_inference_utils::is_socket_selected__switch (const SocketInContext &socket, const InferenceValue &condition) |
| bool | blender::nodes::switch_node_inference_utils::is_socket_selected__index_switch (const SocketInContext &socket, const InferenceValue &condition) |
| bool | blender::nodes::switch_node_inference_utils::is_socket_selected__menu_switch (const SocketInContext &socket, const InferenceValue &condition) |
| bool | blender::nodes::switch_node_inference_utils::is_socket_selected__mix_node (const SocketInContext &socket, const InferenceValue &condition) |
| bool | blender::nodes::switch_node_inference_utils::is_socket_selected__shader_mix_node (const SocketInContext &socket, const InferenceValue &condition) |