Blender V5.0
blender::bke::pbvh::uv_islands::EdgeToPrimitiveMap Class Reference

#include <pbvh_uv_islands.hh>

Public Member Functions

 EdgeToPrimitiveMap ()=delete
 EdgeToPrimitiveMap (const int edges_num)
void add (const int primitive_i, const int edge_i)
Span< int > operator[] (const int edge_i) const

Detailed Description

Definition at line 64 of file pbvh_uv_islands.hh.

Constructor & Destructor Documentation

◆ EdgeToPrimitiveMap() [1/2]

blender::bke::pbvh::uv_islands::EdgeToPrimitiveMap::EdgeToPrimitiveMap ( )
delete

◆ EdgeToPrimitiveMap() [2/2]

blender::bke::pbvh::uv_islands::EdgeToPrimitiveMap::EdgeToPrimitiveMap ( const int edges_num)
inline

Definition at line 69 of file pbvh_uv_islands.hh.

Member Function Documentation

◆ add()

void blender::bke::pbvh::uv_islands::EdgeToPrimitiveMap::add ( const int primitive_i,
const int edge_i )
inline

◆ operator[]()

Span< int > blender::bke::pbvh::uv_islands::EdgeToPrimitiveMap::operator[] ( const int edge_i) const
inline

Definition at line 78 of file pbvh_uv_islands.hh.


The documentation for this class was generated from the following file: