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| void | blender::ed::asset::operator_asset_reference_props_register (StructRNA &srna) |
| void | blender::ed::asset::operator_asset_reference_props_set (const asset_system::AssetRepresentation &asset, PointerRNA &ptr) |
| bool | blender::ed::asset::operator_asset_reference_props_is_set (PointerRNA &ptr) |
| static const asset_system::AssetRepresentation * | blender::ed::asset::get_local_asset_from_relative_identifier (const bContext &C, const StringRefNull relative_identifier, ReportList *reports) |
| const asset_system::AssetRepresentation * | blender::ed::asset::find_asset_from_weak_ref (const bContext &C, const AssetWeakReference &weak_ref, ReportList *reports) |
| const asset_system::AssetRepresentation * | blender::ed::asset::operator_asset_reference_props_get_asset_from_all_library (const bContext &C, PointerRNA &ptr, ReportList *reports) |
| void | blender::ed::asset::draw_menu_for_catalog (const asset_system::AssetCatalogTreeItem &item, const StringRefNull menu_name, uiLayout &layout) |
| void | blender::ed::asset::draw_node_menu_for_catalog (const asset_system::AssetCatalogTreeItem &item, const StringRefNull operator_id, const StringRefNull menu_name, uiLayout &layout) |