Blender V5.0
mtl_framebuffer.hh File Reference
#include "GPU_common_types.hh"
#include "MEM_guardedalloc.h"
#include "gpu_framebuffer_private.hh"
#include "mtl_texture.hh"
#include <Metal/Metal.h>

Go to the source code of this file.

Classes

struct  blender::gpu::MTLAttachment
class  blender::gpu::MTLFrameBuffer

Namespaces

namespace  blender
namespace  blender::gpu

Detailed Description

Encapsulation of Frame-buffer states (attached textures, viewport, scissors).

Definition in file mtl_framebuffer.hh.