CCL_NAMESPACE_BEGIN ccl_device_inline void cameradata_to_shaderglobals(const packed_float3 sensor, const packed_float3 dSdx, const packed_float3 dSdy, const float2 rand_lens, ccl_private ShaderGlobals *globals)
packed_float3 osl_eval_camera(KernelGlobals kg, const packed_float3 sensor, const packed_float3 dSdx, const packed_float3 dSdy, const float2 rand_lens, packed_float3 &P, packed_float3 &dPdx, packed_float3 &dPdy, packed_float3 &D, packed_float3 &dDdx, packed_float3 &dDdy)